
Simple temperature difficulty, Cool(ing) experience!

A temperature mod expanding on vanilla mechanics to make the game a bit more difficult but doesn't require learning complex new mechanics!
report any issues you have on the discord!
vanilla already has a mechanic for freezing with powdered snow, so i try to expand upon that in ways like this: wearing leather against the cold, freezing when you are in a extremely cold biome.
vanilla doesn't really have a counterpart mechanic for that (aside from being on fire) so i tried to create a natural counter part to it for example: chain mail protects you against extreme heat biomes (it doesn't make sense irl, but i think minecraft chainmail looks very airy and it gives it a new use haha)
vanilla already has fire protection of course, which you can use to protect yourself against extreme heat in this mod, however there was no counterpart for the cold.
so i added frost protection. but when i added it i realised the enchantment had no functionality outside extreme cold protection. since there are no ice mobs or ice attacks in the game it felt weird to just make it an exact replica of fire protection but for frost.
so instead ot make it a bit more useful i added the mechanic that if you are wearing a piece of armor with cold protection in an extremely cold biome (nights in the desert count too) you receive the resistance effect!
if there is (i haven't really tested) it will be extremely basic.
which means reading the current biome temperature at player location and using that for calculations.
there's no functionality at all to add items, biomes or blocks to the calculations.
this is my first mod so yeah, however i might consider adding better support in the future when i get more experience and if there is a want for it
again the basics should work, but stuff like cold nights in a certain biome etc is impossible
the enchantment should be fine though since it takes the current biome temperature into account
The GNU GPLv3 lets people do almost anything they want with this project, except distributing closed source versions. If you do use this, make sure to disclose the source, have a copy of the license and copyright notice, use the same license, and changes made must be documented. For more information read the LICENSE file on the github.
Feel free to use the mod in your modrinth or curseforge modpacks :)