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Melee weapon enchantments - Minecraft enchantments

Compare sword, mace, and trident enchantments and their restrictions.

14 entries. Page 1 of 1.

Melee weapon enchantments index

  • Bane of Arthropods — Bane of Arthropods is a level 1-5 weapon enchantment in Minecraft 1.21.4. Adds 2.5 extra damage per level and applies Slowness IV to spiders
  • Breach — Breach is a level 1-4 mace enchantment in Minecraft 1.21.4. Mace only. Reduces target's armor effectiveness by 15% per level (max 60% at IV)
  • Channeling — Channeling is a level 1-1 trident enchantment in Minecraft 1.21.4. Trident only. Summons lightning on a hit target during a thunderstorm if
  • Density — Density is a level 1-5 mace enchantment in Minecraft 1.21.4. Mace only. Adds 0.5 extra damage per fall-block per level. Level V = 2.5 extra
  • Fire Aspect — Fire Aspect is a level 1-2 fire aspect enchantment in Minecraft 1.21.4. Sets targets on fire for 4 seconds per level, dealing 1 damage per f
  • Impaling — Impaling is a level 1-5 trident enchantment in Minecraft 1.21.4. Trident only. Adds 2.5 extra damage per level to aquatic mobs. On Bedrock,
  • Knockback — Knockback is a level 1-2 sword enchantment in Minecraft 1.21.4. Adds ~3 blocks of horizontal knockback per level on top of the sprint-attack
  • Looting — Looting is a level 1-3 sword enchantment in Minecraft 1.21.4. Boosts mob loot: +1 max drop per level and +1% rare-drop chance per level (bas
  • Loyalty — Loyalty is a level 1-3 trident enchantment in Minecraft 1.21.4. Trident only. Thrown trident returns to you after landing. Return speed scal
  • Riptide — Riptide is a level 1-3 trident enchantment in Minecraft 1.21.4. Trident only. Launches you forward when thrown in water or rain: 1 = 7 block
  • Sharpness — Sharpness is a level 1-5 sharp weapon enchantment in Minecraft 1.21.4. Adds 1 extra melee damage on the first level and 0.5 damage per level
  • Smite — Smite is a level 1-5 weapon enchantment in Minecraft 1.21.4. Adds 2.5 extra damage per level against zombies, skeletons, and other undead. D
  • Sweeping Edge — Sweeping Edge is a level 1-3 sword enchantment in Minecraft 1.21.4. Java only. Sweep attacks deal 50% of main damage at level I, 67% at II,
  • Wind Burst — Wind Burst is a level 1-3 mace enchantment in Minecraft 1.21.4 (treasure). Mace only. On a smash attack, launches you upward: level I ≈ 60%

Frequently Asked Questions

How many enchantments are in Minecraft 1.21.4?

Vanilla 1.21.4 has around 40+ enchantments, including new additions like Density, Breach, and Wind Burst introduced with the Mace in 1.21. Each is indexed on MinecraftBible with max level and cost formula.

What's the max enchantment level and how much XP does it cost?

Most enchantments cap at level 3 or 5; a few like Efficiency reach level 5. XP cost per level scales linearly and MinecraftBible shows the exact min and max cost formula per enchantment so you can plan enchanting-table setups.

Which enchantments are treasure-only?

Frost Walker, Mending, Soul Speed, Swift Sneak, and Curse of Vanishing / Curse of Binding are treasure-only — obtainable from loot chests, fishing, or villager trades rather than the enchanting table. Each is flagged on its detail page.

Can I combine any two enchantments?

No. Sharpness conflicts with Smite and Bane of Arthropods; Fortune conflicts with Silk Touch; Multishot conflicts with Piercing. Every enchantment page lists its exclusive conflicts so you can plan compatible builds.

How do I get the best gear setup?

For armor: Protection IV, Unbreaking III, Mending, plus role-specific enchants (Feather Falling, Aqua Affinity). For weapons: Sharpness V, Unbreaking, Mending, Sweeping Edge III (sword) or Power V (bow). See individual gear item pages for full recommended builds.

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