
Randomized per-player spawn points in the world!
WildSpawn's sole purpose is to spread players far apart from eachother while retaining some sense of being fair to them.
spawnRadius gamerule is okay but generally unfair for players if set to a large value, say 10000 blocks.spawnRadius gamerule's value and adds it to the previously calculated spawn point.In simple terms: vanilla spawns all players around one single point, WildSpawn spawns every player around their own little randomly generated point.
/wsp randomize:
/wsp share %playername%:
/wsp accept:

/wsp deny:
Example config:
# plugins/WildSpawn/config.yml
global_spawn_radius: 10000
The value of global_spawn_radius defines the radius in which worldspawn point coordinates will be chosen randomly when required. These values (best case scenario) are chosen only ONCE, and then a value offset using the vanilla spawnRadius is used as a spawn location.