
An Open-source Minecraft plugin to send players to other velocity servers with signs. Made by BasisZock
A lightweight Paper/Spigot plugin for Velocity that allows players to use signs to connect to other servers.
/savesign <serverName> to configure a sign with its target server./getsign to read a sign's data./deletesign to remove the configuration from a sign./signcooldown <milliseconds> to set a global cooldown for sign usage.config.yml (display_below_one_second_as_one) to show cooldowns less than 1 second as "1 second".VeloSign.nomessage permission.plugins folder.plugins/VelocitySignLink/config.yml as needed.Located in plugins/VelocitySignLink/config.yml:
display_below_one_second_as_one: (Default: true)true, any cooldown that is less than 1 second (e.g., 0.2, 0.6 seconds) will be displayed to the player as "1 second". If false, it will display as "0 seconds".cooldown: (Default: 1000)/savesign <serverName>
Saves the target server for the sign you’re looking at. Requires VeloSign.command.savesign or VeloSign.admin.
/getsign
Retrieves the data of the sign you are looking at. Requires VeloSign.command.getsign or VeloSign.admin.
/deletesign
Deletes the data of the sign you are looking at. Requires VeloSign.command.deletesign or VeloSign.admin.
/signcooldown <milliseconds>
Sets the global cooldown for sign usage. Requires VeloSign.command.signcooldown or VeloSign.admin.
VeloSign.useVeloSign.nomessageVeloSign.bypass.cooldownVeloSign.adminVeloSign.command.* permissions. (Default: op)VeloSign.command.savesign/savesign command. (Default: op)VeloSign.command.getsign/getsign command. (Default: op)VeloSign.command.deletesign/deletesign command. (Default: op)VeloSign.command.signcooldown/signcooldown command. (Default: op)Contributions are welcome! Feel free to fork the project and submit pull requests.
This project is licensed under the GPL-3.0 License.
For issues or feature requests, please open an issue on GitHub.