UltMannequin
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UltMannequin

Now practice with your own mannequin with both infintie hp or totem based practice improve ur mace hits and more ....

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📖About UltMannequin

🤺 UltMannequin

A cutting-edge practice dummy plugin for Paper 1.21+ servers.
GUI-first design • Zero dependencies • Performance optimized

Version
Paper
Java
License


✨ Features

🎨 Visual & Customization

  • Full armor, weapon, and off-hand equipment rendering (totems only)
  • Potion effect particles for visual feedback
  • Custom loadout system per mannequin

⚔️ Combat Mechanics

  • Infinite health with real-time floating damage holograms
  • Accurate player-sized hitbox
  • Full support for macing , elytra combos, critical hits, enchantments, and potions

🎭 Totem of Undying

  • Store multiple totems inside the mannequin's inventory
  • Automatic consumption on killing blows with full animation & sounds
  • Totem usage tracked in statistics

🤖 AI Behaviors (All Toggleable)

AI Description
Look-at-Player Tracks and faces the nearest player

📊 Statistics Tracking

  • Total damage, hit count, average damage per hit, totems popped
  • Individual stat resets or full reset in one click

🖥️ GUI System

Six integrated menus — no commands needed after spawning:

  1. Main Management (equipment + quick actions)
  2. AI Settings
  3. Statistics & Reset
  4. Deletion Confirmation
  5. Back Navigation

📥 Installation

Requirements

  • Paper 1.21+ (Spigot not officially supported)
  • Java 21+
  • No dependencies

Steps

  1. Download `UltMannequin-1.0.0.jar`
  2. Place it in your `/plugins/` folder
  3. Restart the server
  4. Run `/mannequin spawn` to create your first mannequin
  5. (Optional) Edit `plugins/UltMannequin/config.yml` and run `/mannequin reload`

🔧 Commands & Permissions

Commands

Command Description Permission Aliases
`/mannequin spawn` Spawn a new mannequin at your location `ultmannequin.spawn` `/um spawn`, `/manne spawn`
`/mannequin removeall` Remove all mannequins on the server `ultmannequin.admin` `/um removeall`, `/manne removeall`
`/mannequin reload` Reload plugin configuration `ultmannequin.admin` `/um reload`, `/manne reload`

Permissions

Permission Description Default
`ultmannequin.spawn` Allow spawning mannequins All players (`true`)
`ultmannequin.admin` Full admin access (includes spawn) Operators only (`op`)

Permission Inheritance: `ultmannequin.admin` automatically includes `ultmannequin.spawn`


📊 Performance

Mannequins RAM CPU TPS Impact
1 ~4 KB <0.1% 0
10 ~40 KB ~0.3% 0
50 ~200 KB ~1.2% ~0.1
100 ~400 KB ~2.5% ~0.2

🖼️ GUI System

Main Management
Right-click a mannequin to access equipment slots, AI settings, statistics, full inventory, and removal options.

AI Settings
Toggle Look-at-Player behaviors with visual indicators showing enabled/disabled status.

Statistics & Reset
View total damage, hit count, average damage, and totems popped. Reset individual stats or perform a full reset.


💡 Use Cases

PvP Training — Practice combos with realistic mechanics
Weapon Testing — Compare damage between different weapons and enchantments
Potion Testing — Test strength and weakness effects with before/after comparisons
Enchantment Comparison — Side-by-side damage testing with separate tracking
Arena Practice — Set up training stations with customizable difficulty levels


🐛 Troubleshooting

Issue Solution
"Maximum mannequins reached" Increase `max-mannequins-per-player` in config
Mannequin burns in daylight Ensure Paper 1.21+ is used, then restart server
Damage hologram not showing Set `damage-indicator.enabled: true` in config
Can't open GUI Right-click with empty hand and verify you own the mannequin
Command not working Check if you have `ultmannequin.spawn` or `ultmannequin.admin` permission

🤝 Support

  • 💬 Discord: Join Discord
  • 🐛 Bug Reports: Include server version, plugin version, reproduction steps, and logs

📄 License

Copyright © 2026 geturplugins — All Rights Reserved.


*Developed by geturplugins — Special thanks to the Paper team for their excellent API.