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TriggerZones
Allows developers to easily create Trigger Zones
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3 months ago
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📖About TriggerZones
THIS PLUGIN IS USELESS ON ITS OWN
TriggerZones is a lightweight library that allows developers to easily create and manage regions and trigger zones within plugins without having to rely on a heavily bloated plugin or library and without having to re-create the logic yourself.
Key Features
Define and register trigger zones with simple API calls
Execute custom logic when a player enters and exits a trigger zone
Has an optional in-game editor (separate jar that can be found on the github)
Example Code
Support & Contributions
TriggerZones is actively maintained on GitHub under the GPL-3.0 license. Contributions, issue reports, and feature suggestions are welcome.
TriggerZones is a lightweight library that allows developers to easily create and manage regions and trigger zones within plugins without having to rely on a heavily bloated plugin or library and without having to re-create the logic yourself.
Key Features
Define and register trigger zones with simple API calls
Execute custom logic when a player enters and exits a trigger zone
Has an optional in-game editor (separate jar that can be found on the github)
Example Code
TriggerZones plugin = (TriggerZones) pluginManager.getPlugin("TriggerZones");
RegionManager regionManager = plugin.getRegionManager();
Location minCorner = new Location(getServer().getWorld("world"), 100, 50, 100);
Location maxCorner = new Location(getServer().getWorld("world"), 110, 60, 110);
TriggerZone trigger = new TriggerZone("example_zone", minCorner, maxCorner);
trigger.addAction(TriggerZone.TriggerEvent.ENTER, new SendMessageAction("You have entered a zone");
regionManager.addRegion(trigger);
Support & Contributions
TriggerZones is actively maintained on GitHub under the GPL-3.0 license. Contributions, issue reports, and feature suggestions are welcome.