Split your world into two sides, creative and survival
This is a plugin that allows for both creative and survival to coexist in the same world. You define an axis and a
location and one side will be survival and the other will be creative. The mod automatically manages saving, and loading
inventories on either side of the border as well as potion effects.
border_axis: 'X' and border_location: 0 the dividing border will be placed description: You understand the nature of the split world and don't want to see the welcome message anymore.
usage: /understood
permission: split-world.understood
description: disables split world game mode switching
usage: /disable-split-world
permission: split-world.disable-split-world
description: enables split world game mode switching
usage: /enable-split-world
permission: split-world.enable-split-world
description: plays a sound when you cross a split world border
usage: /play-border-sound <true|false>
permission: split-world.play-border-sound
default_game_mode: "survival" # global default
disable_welcome_message: false # globally disable welcome message
enable_xp_mod: false # changes XP loss behavior on death
disable_advancements_in_creative: true # disable advancements in creative mode
xp_loss_percentage: 25.0 # percentage of XP lost on death
custom_respawn: false # customize global respawn location
respawn_location: #
world: "split_world" # which world players should spawn in (if they have not set their spawn point)
x: 140.0 # x coordinate
y: 53.0 # y coordinate
z: -64.0 # z coordinate
yaw: 0.0 # player facing direction
pitch: 0.0 # player facing direction
border_particles: true # toggles rendering particle wall for boundary
border_blocks: true # toggles client-side buffer-zone block replacement, this will not alter your world
enable_easter_eggs: false # had some fun while coding, enable this to see if you can find them all
world_configs: # list of worlds to configure
- world_name: "world" # name of the world
enabled: true # should the world be split
default_game_mode: "survival" # optional override for the global default_game_mode, this can be set even if the world is not split
border_axis: "X" # axis the border is placed on
border_location: 0 # location on the axis to place the border
creative_side: "negative" # can be positive or negative. when split, determines if the creative side is for coordinates less than border_location or greater than border_location
border_width: 5 # how wide the buffer zone should be. some cheat prevention methods are less reliable for smaller buffer zones
no_creative_monsters: true # stops monsters from spawining on the creative side
default_game_mode: "survival"
world_configs:
- world_name: "creative_world"
default_game_mode: "creative"
- world_name: "adventure_world"
default_game_mode: "adventure"
default_game_mode: "survival"
world_configs:
- world_name: "split_world"
enabled: true
default_game_mode: "spectator"
world_configs:
- world_name: "split_world"
enabled: true
default_game_mode: "survival"
- world_name: "world"
default_game_mode: "survival"
- world_name: "world_nether"
default_game_mode: "survival"
- world_name: "world_the_end"
default_game_mode: "survival"