PluginMIT
SpawnerTweaks
Provides a config to modify spawners
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7 months ago
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📖About SpawnerTweaks
SpawnerTweaks
SpawnerTweaks is a lightweight Paper/Spigot plugin that gives you full control over mob spawner behavior with a simple config file and admin commands. Perfect for servers that want to speed up farms, slow them down, or fine-tune balance without diving into NBT commands or heavy "spawner overhaul" plugins.
Features
- Global defaults – set spawn delay, count, player range, spawn range, and max nearby entities for every spawner.
- Per-entity overrides – customize values for specific mobs (e.g. faster zombies, slower creepers).
- Per-world overrides – different rules for Nether, End, or custom worlds.
- Safe by default – built-in safety caps prevent accidental TPS nukes.
- Caps can be force-disabled if you want raw control.
- Automatic application – tweaks are applied on chunk load, spawner placement, and (optionally) right-click.
- Tab completion & help – fast, admin-friendly commands.
Commands
- /spawnertweaks help – show help.
- /spawnertweaks reload – reload config and re-apply to all loaded spawners.
- /spawnertweaks info – show spawner values when looking at one.
- /spawnertweaks applyall [world] – re-apply to loaded chunks (all worlds or one).
Aliases: st, stweaks
Permission: spawnertweaks.admin (default: OP).
Config
- Set defaults (apply everywhere).
- Add perEntity overrides (ZOMBIE, SKELETON, …).
- Add perWorld overrides (world, world_nether, …).
- Toggle whether to apply on chunk load, spawner placement, or right-click.
- Control filters (whitelist/blacklist entity types).
- Optionally disable safety caps with disable-safety-caps: true.
Notes
Works with Paper and Spigot (1.20+).
Lightweight: no tick tasks, only touches spawners at load/placement or on command.
Intended as a server-side tweak — no client mods needed.