
an interactive crafting plugin
An interactive crafting plugin for Minecraft servers to create custom items. The plugin allows you to define custom items either in it's own plugin configuration or register your items externally using the API.
This plugin's primary purpose is to allow you to:
Example Usage:
Defining an item in-configuration can be done like so:
item.yml
test:
material: DIAMOND
display-name: <#000000>This is a test item!
item-model: minecraft:stone
Note: all text-based fields such as display-name, or lore can use MiniMessage format.
You can inherit properties additively by using the key 'inherits'
test2:
display-name: <#0000ff>This is the second test item!
inherits: test
Defining a recipe:
a) Recipes accept item keys in the format : for output, or the keys of the items section. is optional, as the plugin will infer if the key is a member of the minecraft namespace it will default to that, an example is given in the recipe under 'test.output'.
b) Alternatively, if you want to specify a registered item from a specific namespace, e.g. smaug, you can refer to it either by test, or smaug:test if there is a conflict with a key in another namespace.
c) Recipes also allow for forward references, as this is the only way currently to register a recipe, meaning, the recipe expects that the item referenced will be present in the registry at the time the recipe is parsed.
recipe.yml
test:
output: gold_ingot # a)
amount: 2 # output amount
actions: 10 # optional, defaults to 0
ingredients:
items:
#item_key: amount
test2: 2
test_hammer: 9
type: smaug:anvil #station type