Secret Manhunt: Enhanced
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Secret Manhunt: Enhanced

This is an Enhanced version of Secret Manhunt.

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📖About Secret Manhunt: Enhanced

NOTE:
I am currently NOT working on this project, because the transfer of the code to the newer versions, and the rewrite of specific parts of the plugin is very difficult, because the source code is written like garbage currently. I'm not in the mood to fix that, or bring new updates out. Thank you for understanding.

The Project Idea was originally made by Sponker. I added a lot of features, also took some of zorato_04. Feel free to give suggestions in my Discord Server!

Maybe I'll release the Source Code in the future!

Explaination:
Secret Manhunt is a Manhunt like Gamemode, where the Hunters goal is to kill everyone and the Innocents Goal is to beat the Game. Now Secret Manhunt has the specialty of not knowing who the hunter is, unlike in the normal version.
Who the Hunter is gets determent by random. Now there are already a lot of good Secret Manhunt Plugins existing, but as stated in the Title, it's the Enhanced Version, which means that there are a lot of new features. I will now Explain all of the features, beginning with the Roles, there are currently more than 20 Roles for The Gamemode. If an Hunter kills an Innocent they will get 1 more permanant Heart. These are all of them (It is always possible to alter if the role should be enabled, how many should be there, what the chance is and more in the config.yml):
The Detective: The Detective is an Innocent Role that can with /accuse accuse a player where he thinks is the hunter. If the accusation is correct, he will get 5 extra hearts, and everyone gets alerted that that person is the Hunter. If he guesses wrong tho, he will instantly die, without telling anyone who died.
The Scientist: The Scientist is an Innocent Role, that can see who lives, and who is dead. With /scientist he can see who is alive and dead, because it Death Messages are for everyone toggled off. The Scientist has an Cooldown for the ability, and also has a max limit of how often he can use the ability, both things can be changed in the config.yml.
The Eraser: The Eraser is an Innocent Role which can remove roles from players with /erase . This will erase the Role of the Player, Not the main role. So for example an Innocent is a Detective, and if the eraser erases his role, he will be a normal Innocent, Same for Hunter Roles, which I will explain later.
The Seer: The Seer is an Innocent Role which can See Roles from other Players. With a Right Click on a Player he gets told the Role of the Player. e.g. he right clicks a Detective, and he gets told that the player he right clicked is an Detective. The specialty is now that if he reveals a Hunter, he will get to know their Role, but normally no one gets informed that they got revealed, except Hunters. They will see if they get Revealed, which makes it more intense.
The Athlete: The Atlete is an Innocent Role which makes you faster, juimp higher, and make a bit more damage.
The Noisemaker: The Noisemaker is an Innocent Role, where everyone gets alerted when they die. It will show that they died, and where they died.
The Woodhunter: The Woodhunter is an Innocent Role which can after they die kill a player with /woodhunter . If its a Hunter it will not permanatly die. (Innocents will die permanatly after they die, and will get brought into Spectator mode.) The Hunter will be by default be dead for 3 minutes, and then they respawn. It's possible to change the time in the config.yml.
The Ghostbuster: The Ghostbuster is an Innocent Role which can with /ghostbuster when they believe they are dead, ask them a quuestion where the dead player can answer with yes or no.
The VIP: The VIP is an Innocent Role which starts with 20 Hearts. If an Hunter kills them they will get instead of +1 Permanant Heart, recieve +5 Permanant Hearts.
The Protector: The Protector is an Innocent Role which can with /protect protect the Person for default 60s. If they die, they will get instant 10 Hearts back.
The Lovers: The Lovers are a Special Role because every role can also have this role with another Role. The Lovers when enabled, will selected 2 Players that are then in "Love". When one of the Lover partner dies, the other will die to. This will also permanantly kill a Hunter.
The Healer: The Healer can revive people for a limited amount of time with a limited amount of health, which is also not allowed to talk. The default is that the healed player will stay for 5 minutes, with 5 hearts.
The Diary Keeper: The Diary Keeper is an Innocent Role which has a diary with /diary <read|write> , after the person dies everyone will have access to the Diary, with /diaryread
The Hacker: The Hacker is a rare Innocent Role that is overpowered. The Hacker can: Give 2 hearts to a player they like (including themselves) once, they can enable a permakill mode with /enablepermakill, which will if they successfully kill a hunter after running the command and it having been run below 2 minutes, The Hunter will perm anantly die, With /tphacker, the Hacker can teleport him self to a player of his choice, by default, once, The Hacker can with /hackerspectator go into spectator twice, for a specified time in the config.yml, with /huntersaboatge the hacker can sabotage the compass of the Hunter/Hunters, for default: 2 Minutes.
The Nice Guesser: The Nice Guesser is an Innocent Role which can guess a Role from a player. If they guess Correctly, the guessed Player will die. If the nice guesser guesses wrong, he will die.
The Nice Cloner: The Nice Cloner is an Innocent Role which can Clone an Inventory of a Player of their liking. If they clone an y, they will have the Inventory of the player for a default amount of time which is 2 Minutes. Everything that is dropped, or placed during the cloning, will get removed.
The Phantom: The Phantom is an Hunter Role which can vanish himself with /phantom or with an item that he gets in his hotbar.
The Sabotager: The Sabotager is an Hunter Role that can with /sabotager <players|lights> Sabotage either the lights, which will give everyone blindness of an specified amount of time or Players, which will make everyone go invisible, except for the Hunter, he can still see everyone.
The Engineer: The Engineer is an Innocent Role which can with /fix, fix a saboatge of the sabotager. The Role is by default only enabled if there is an Sabotager.
The Oracle is an Innocent Role which will get at the beginning of the Round a message that one Player is to 100% not the Hunter.
The Frontman: The Frontman is an Hunter Role which can to /frontman redlight to play redlightgreenlight. It will be a 5 second cooldown, and after that everyone needs to stand still, or else they die.
The Voodoo: The Voodoo is an Hunter Role which can mark 2 Players, and if the 2 marked players go nearer than 10 Blocks, they will both die.
The Evil Guesser: The same as the Nice guesser, with the difference of it being an Hunter Role.
The Evil Cloner: The Same as the Nice Cloner, with the difference of it being an Hunter role.
The Neutral Roles: The Neutral Roles are roles that don't side with the Innocents, or the Hunters. They will always have a way to win themselves.
The Jester: The Jesters goal is to get killed by the Innocents, if that happens, he wins.
The Swapper: The Swapper is an Neutral Role which can swap his role with /swap , he will get the role of the plaser he swapped with, and the swapped person will become the Swapper.

The Shop System: The Shopsystem works so, that you need to have points to purchase things. You can get points by Winning a game +1 Points
Accusing a Hunter as Detective Correctly +4 Points
Winning as Jester: +5 Points
Killing the Hunter as Innocent: +2 Points
Killing an Innocent as Hunter: +1 Point
With /shop buy you can buy perks.
All other valid commands are: /rules, /starthunt , /resethunt, /pointop, /points, /gamble

I know that there are a lot of bugs. Please report them at my Github issueses page.

Credits of people that helped me with ideas: Elite_Combat, eZ_PandaX

Current known Bugs: The VIP doesn't work

Also when the game stats don't hold the slot 1 and 2 because of role items

The Project is Licensed as ARR, but I do allow, taking insperation from my plugin, but with I would like to get credits.