PluginGPL-3.0-only
RuleGems
An experimental paradigm of server management
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📖About RuleGems
RuleGems — Turn server authority into gameplay
RuleGems turns permissions into collectible “ruler gems.” Authority becomes visible, contestable, and reversible, giving your world a living political story instead of hidden OP lists.
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Philosophy
Power should be earned, not toggled: players gain abilities by finding and redeeming gems.
Transparent and revocable: server-wide titles, effects, and clean revoke/scatter flows.
Config-driven minimalism: uses vanilla command permissions by default, no heavy dependencies.
Event-first: every pickup/redeem/scatter can trigger commands, sounds, and particles.
How to use
- Configure gems in config.yml: set material, name, lore, and permissions (e.g., minecraft.command.teleport).
- Set the random_place_range and toggles (broadcasts, redeem behavior).
- Scatter gems: /rulegems scatter
- Granting model:
- Immediate: enable inventory_grants to grant on pickup, or
- Ritual: players use /rulegems redeem to claim.
- Full set bonus: redeem all with /rulegems redeemall and broadcast a server title.
- Admin flows: use revoke_power and gem_scatter_execute sections to define what happens when power is reclaimed or gems disperse.
- Tips: use placeable materials (e.g., AMETHYST_BLOCK, NETHERITE_BLOCK, SCULK_CATALYST) and %player% in command lists for messaging.
- Works great on modern Spigot/Paper servers.