Redcraft-economy
PluginLicenseRef-All-Rights-Reserved

Redcraft-economy

A modern, GUI‑based economy & trading system for Paper servers — item trading, money trading, sell‑menu, payments, and full customization.

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📖About Redcraft-economy

🪙 TradeEconomy+
A modern, modular and GUI‑based economy system for Paper servers.
Trade items, trade money, sell items for fixed values, manage balances, and customize everything through configs.

✨ Features
💱 Player‑to‑Player Trading
/trade to send a request

/trade accept and /trade deny

Full 6‑row trade GUI

Item trading with live synchronization

Money trading with +1 / +10 / +100 and −1 / −10 / −100 buttons

Both players see exactly what the other offers

Dual confirmation system

Auto‑cancel on inventory close

Anti‑dupe protection

🪙 Economy System
/bal or /money to check balance

/pay

/money add (admin)

/money remove (admin)

Fully configurable start money

Player data stored in JSON/YAML

PlaceholderAPI support: %money%

📦 Sell Menu
/sell opens a GUI

Players place items inside

Green “Sell” button

Each item has a fixed value defined in config.yml

Items without value cannot be sold

Money is added instantly

GUI auto‑clears after selling

⚙️ Configuration
config.yml for:

start money

sell values

trade settings

messages.yml for all texts

Clean, modular code structure

🧱 Technical
Paper 1.20+ / 1.21+

No external dependencies required

Lightweight and optimized

Safe inventory handling

No exploits, no dupes

📁 Commands
/bal
/money
/money add
/money remove
/pay
/trade
/trade accept
/trade deny
/sell
🔒 Permissions
tradeeconomy.money.add
tradeeconomy.money.remove
tradeeconomy.trade.use
tradeeconomy.sell.use
tradeeconomy.pay.use
📜 Config Example
start-money: 1000.0

sell-values:
DIAMOND: 50
IRON_INGOT: 10
OAK_LOG: 1