Give your players in-world pointers towards targets for your quests
If you want to create quests or something similar where your player has to walk to a certain location,
you can use this plugin to show him "pointers" or "direction indicators" that guide him to his target.
For images showcasing how this could look, please take a look at the gallery of my Waypoints plugin,
for which these pointers are primarily designed.
To be able to use these commands, the permission questpointers.command is required.
/questpointers stopAll <player>:
<player>: The player to disable all enabled targets for/questpointers add <player> <x> <y> <z> [<world>] [<color>] [<item>] [<enabledPointers>] [<name...>]:
<player>: The player to add an additional target for<x>, <y> and <z>: The coordinates of the target<world>: The name of the world the target is in, or _ to use the world the player is in<color>: The color for the beacon beam and the text to use, or use _ to use the default value from the config<item>: The item to use as an icon for the hologram, or use _ to not use one<enabledPointers> (available when commandVersion is at least 1): Select a subset of available pointers_ to use all configured ones<name...>: The name to use for the hologram pointer, can be multiple words