ProgressionRPGMob
PluginMIT

ProgressionRPGMob

Custom RPG mob spawner with configurable stats, names, and abilities — place named mobs at fixed locations that respawn automatically after death.

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4 weeks ago
Updated
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📖About ProgressionRPGMob

👾 ProgressionRPGMob

ProgressionRPGMob lets you place named custom mobs at fixed world locations. Each mob has configurable health, damage, display name, and abilities. When killed, they respawn after a configurable delay — perfect for dungeon bosses, world guards, and repeatable farming spots.

No mob spawner blocks. No timers to manage. Place the mob, configure it once, and it just works.

Features

  • Fixed-location spawning — mobs are placed at exact coordinates
  • Configurable stats — health, damage, speed, follow range per mob type
  • Custom display names — full MiniMessage/color support
  • Auto-respawn — configurable respawn delay after death
  • Mob editor — edit placed mobs in-world without editing files
  • Save/load system — all placements survive restarts
  • Admin tools — give spawn tool, list, remove, reload

Commands

Command Description
/prpgm give Get the mob placement tool
/prpgm save <name> Save current mob config as a template
/prpgm edit <name> Edit a placed mob
/prpgm list List all placed mobs
/prpgm remove <name> Remove a placed mob
/prpgm reload Reload config

Dependencies

Requires ProgressionAPI.


Part of the Rosewood Progression ecosystem — built for RPG and MMO-style Paper servers.