Keeps shulker boxes, container items (ender chests, bundles) and all non-stackable gear (tools, weapons, armour, elytra, etc.) on death while everything else drops normally. Adds configurable 1–5 level XP loss and light armour durability damage on each dea
Partial Keep Inventory introduces a softer alternative to /gamerule keepInventory for Paper 1.21.x servers (tested on 1.21.11).
Instead of keeping everything or dropping everything, it selectively protects valuable items while still punishing deaths.
Selective item keeping
config.yml).Inventory position preserved
Armour handling
XP penalty
keep.shulkers, keep.non_stackable_items, keep.containers – toggle what types of items are protected.containers.material_whitelist – list extra container-like materials to always keep (default: ENDER_CHEST, BUNDLE).xp_loss.enabled, xp_loss.min_levels, xp_loss.max_levels – control how many levels are lost on death.armor_damage.enabled, armor_damage.percent – control whether and how much armour durability is lost per death./gamerule keepInventory false