
Exile players to the Nether on death by creating a lodestone/head marker at their death spot and blocking Nether escape until they’re revived. It includes configurable revival rules, timed auto-revive options, anti-grief/safe-teleport protections etc.
NetherExile is a Paper plugin that turns death into a temporary "Nether exile".
By default, exile starts when a player dies in the Overworld: a lodestone + their head is placed at/near the death location, they respawn in the Nether, and cannot leave until revived (by breaking the lodestone/head marker, by auto-break timeout, or by lava flowing onto the marker).
Optionally, if nethernetherdeath_enabled=true, exile can also start from a player's first death in the Nether.

x/8, z/8), searching for a safe position and avoiding the Nether roof.nethernetherdeath_enabled=true, a player's first death in the Nether also starts the exile.breakwitharrow_enabled=true, shooting the lodestone with an arrow can trigger revival.All commands are under /netherexile.
/netherexile help/netherexile status/netherexile enable/netherexile disable/netherexile revive <player>/netherexile autobreak <status|on|off|set> [duration]s, m, h, d (examples: 60s, 30m, 1h, 1d)/netherexile progressive <status|on|off|cap> [value]cap). Only meaningful when auto-break is enabled./netherexile netherpenalty <status|on|off|set|cap> [value]/netherexile messages <on|off>/netherexile bedreturn <on|off>/netherexile skeleton <on|off>/netherexile nethernetherdeath <on|off>/netherexile breakwitharrow <on|off>netherexile.toggle (default: op)netherexile.revive (default: op)netherexile.autobreak (default: op)plugins/NetherExile/config.yml (defaults are in src/main/resources/config.yml):
netherexile_enabled: master enable/disablemessages_enabled: player-facing messagesrevive_to_bed_enabled: revive to bed/respawn location if availableautobreak_enabled: enable auto-break timeoutautobreak_after: base timeout (e.g. 1h)autobreak_progressive_enabled: double timeout each new exileautobreak_progressive_max: optional max cap for progressive doubling (e.g. 12h, or off)nether_death_penalty_enabled: add time when a dead player dies in the Nether (optional)nether_death_penalty: how much time to add per Nether death (e.g. 5m)nether_death_max_remaining: cap on remaining time after penalties (e.g. 6h, or off)skeleton_enabled: equip skeleton skull in Nether for dead playersnethernetherdeath_enabled: start exile on first Nether death toobreakwitharrow_enabled: allow breaking lodestone by shooting it with an arrownear_entry_threshold_blocks: controls anti-grief "revive 100 blocks away" behaviorrevive_offset_blocks: the revive offset distance when near-entryregen_seconds, regen_amplifier: revival buffportal_extinguish_radius: how far to search around a dead player for a portal block to extinguishportal_extinguish_max_blocks: max connected portal blocks to remove (safety cap)In plugins/NetherExile/:
dead.yml: current exiled player state (marker locations, nether entry, etc.)history.yml: per-player progressive timeout history (used when autobreak_progressive_enabled=true)entries.yml: last known Nether portal entry locations (used by nethernetherdeath_enabled)plugins/ folder.plugins/NetherExile/config.yml.