Multiplayer Gameplay
PluginGPL-3.0-only

Multiplayer Gameplay

Allows you to create Archaeology Regions, where archaeology regularly refills. It also allows you to create Spawning Points for mobs.

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📖About Multiplayer Gameplay

This plugin allows you to create regions where archaeology can be refilled. The plugin is fully customizable. You can set custom lootTables and custom tags in the config.

Config:

The Default Config has Vanilla-like lootTables.

Default Config:
# Items: weight:item-effect(max, min)
Archaeology:
  trail_ruins_rare:
    Items:
      - burn_pottery_sherd
      - danger_pottery_sherd
      - friend_pottery_sherd
      - heart_pottery_sherd
      - heartbreak_pottery_sherd
      - howl_pottery_sherd
      - sheaf_pottery_sherd
      - wayfinder_armor_trim_smithing_template
      - raiser_armor_trim_smithing_template
      - shaper_armor_trim_smithing_template
      - host_armor_trim_smithing_template
      - music_disc_relic
  trail_ruins_common:
    Items:
      - 2:yellow_dye
      - 2:blue_dye
      - 2:light_blue_dye
      - 2:white_dye
      - 2:orange_dye
      - 2:red_candle
      - 2:green_candle
      - 2:purple_candle
      - 2:brown_candle
      - magenta_stained_glass_pane
      - pink_stained_glass_pane
      - blue_stained_glass_pane
      - light_blue_stained_glass_pane
      - red_stained_glass_pane
      - yellow_stained_glass_pane
      - purple_stained_glass_pane
      - spruce_hanging_sign
      - oak_hanging_sign
      - gold_nugget
      - coal
      - wheat_seeds
      - beetroot_seeds
      - dead_bush
      - flower_pot
      - string
      - lead
  desert_pyramid:
    Items:
      - archer_pottery_sherd
      - miner_pottery_sherd
      - prize_pottery_sherd
      - skull_pottery_sherd
      - diamond
      - tnt
      - gunpowder
      - emerald
  desert_well:
    Items:
      - 2:arms_up_pottery_sherd
      - 2:brewer_pottery_sherd
      - brick
      - emerald
      - stick
      - suspicious_stew-night_vision(10, 7)
      - suspicious_stew-jump_boost(10, 7)
      - suspicious_stew-weakness(8, 6)
      - suspicious_stew-blindness(7, 5)
      - suspicious_stew-poison(20, 10)
      - suspicious_stew-saturation(10, 7)
  ocean_ruin_warm:
    Items:
      - angler_pottery_sherd
      - shelter_pottery_sherd
      - snort_pottery_sherd
      - sniffer_egg
      - iron_axe
      - 2:emerald
      - 2:wheat
      - 2:wooden_hoe
      - 2:coal
      - 2:gold_nugget
  ocean_ruin_cold:
    Items:
      - blade_pottery_sherd
      - explorer_pottery_sherd
      - mourner_pottery_sherd
      - plenty_pottery_sherd
      - iron_axe
      - 2:emerald
      - 2:wheat
      - 2:wooden_hoe
      - 2:coal
      - 2:gold_nugget

Tags:
  ALL:
    - trail_ruins_rare
    - trail_ruins_common
    - desert_pyramid
    - desert_well
    - ocean_ruin_warm
    - ocean_ruin_cold
  OCEAN:
    - ocean_ruin_warm
    - ocean_ruin_cold
  SURFACE:
    - trail_ruins_rare
    - trail_ruins_common
    - desert_pyramid
    - desert_well

Region_Defaults:
  RefillTime: 60
  Refill%: 50
  LootTable: ALL

Spawning_Defaults:
  RespawnTime: 60
  Radius: 50 # Radius around center (pos1)
  SpawnAmount: 1 # How many entities will it spawn
  RadiusAmount: 1 # Maximum amount of the same type of entities within a radius
mpgpDATA.yml Config:
Regions:
  test01:
    x1: -1354
    x2: -1315
    y1: 64
    y2: 99
    z1: 1044
    z2: 1086
    World: world
    RefillTime: 120
    Refill%: 20
    LootTable: SURFACE
Spawning:
  spawningTest01:
    Entity: CAMEL
    Center:
      x: -1353
      y: 75
      z: 1070
    World: world
    RespawnTime: 60
    Radius: 50
    SpawnAmount: 1
    RadiusAmount: 1

Commands:

Permissions for all plugin commands: mpgp.admin

Main command is /mpgp

Note: Use /mpgp reload after Create / Edit / Delete

Commands diagram

![Commands Diagram]
Commands Diagram 1.3