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MineGames
PluginGPL-3.0-only

MineGames

MineGames is a Paper 1.21+ casino plugin with three game types: MineGame, Slots and Roulette. It uses Vault economy, supports per-station cosmetics, holograms, and casino frame animations. Very easy to setup and play!

215
Downloads
2
Followers
2 months ago
Updated
📦
3
Versions
minigamebukkitfoliapaperpurpurspigot
Download Latestv1.0.2View on Modrinth

📖About MineGames

MineGames

Logo!

0

MineGames is a Paper 1.21+ casino plugin with three game types:

  1. MineGame: reveal safe blocks, avoid mines, cash out at your chosen point.

1
2

  1. Roulette: perpetual rounds where players bet on red/black/green.

3
4

  1. Slots: lever-driven reels with configurable widths, rows, frames, and payouts.

5

All games use Vault economy, support per-station cosmetics, holograms, and casino frame animations.

Requirements

  • Java 21
  • Paper 1.21+
  • Vault
  • A Vault-compatible economy plugin (for example EssentialsX Economy)

Install

  1. Place minegames-1.x.x.jar in plugins/.
  2. Ensure Vault + economy plugin are installed.
  3. Start/restart server.
  4. Edit plugins/MineGames/config.yml as needed.
  5. Create stations:
  6. MineGame station: stand on your station block and run /minegameadmin create
  7. Roulette station: stand at board center and run /rouletteadmin create
  8. Slots station: stand where you want the machine and run /slotsadmin create [3-8] [1|2]

Join gifts are also supported. New players can receive a configurable welcome payout once, with the message and amount controlled in config.yml and via /minegamesjoin.

Gameplay

Mines

  1. Stand on a MineGame station block.
  2. Start a game: /minegame <mines> <wager>
  3. Break/click tiles to reveal safe blocks.
  4. Cash out with /minegame cashout or by breaking a frame block.
  5. Lose by hitting a mine or timeout, win by clearing all safe tiles.

Roulette

  1. Stand near a Roulette station.
  2. Place bet: /roulette <red|black|green> <amount>
  3. Bets close when countdown ends, then spin/result phase resolves.
  4. Payouts apply automatically for winning color bets.
  5. Round resets and repeats continuously.

Slots

  1. Stand near a Slots station.
  2. Pull the lever to spin and pay the configured wager.
  3. Reels animate for a few seconds and then stop from left to right.
  4. Matching the winning block pays out based on how many appear or which payline lands.
  5. The station can be customized with outer frame, inner frame, winning block, row count, and lever-side frame animation.

Commands

Player Commands

  • Mines:
  1. /minegame <mines 1-24> <wager>
  2. /minegame cashout
  • MineGame aliases: /mine, /mines
  • Roulette:
  1. /roulette <red|black|green> <amount>

MineGame Admin (mine.admin)

Primary command: /minegameadmin (legacy alias: /mineadmin)

  • Station lifecycle:
  1. /minegameadmin create
  2. /minegameadmin remove
  3. /minegameadmin regen
  4. /minegameadmin list
  5. /minegameadmin reload
  • House accounting:
  1. /minegameadmin housebalance
  2. /minegameadmin housewithdraw <amount|all>
  • Toggles:
  1. /minegameadmin holo <on|off>
  2. /minegameadmin debug <on|off>
  • Global config:
  1. /minegameadmin set [global] <path> <value>
  2. /minegameadmin set [global] <path> (shows current value)
  • Per-station cosmetics (or all stations):
  1. /minegameadmin setframe [all] <BLOCK|reset>
  2. /minegameadmin sethidden [all] <BLOCK|reset>
  3. /minegameadmin setsafe [all] <BLOCK|reset>
  4. /minegameadmin setmine [all] <BLOCK|reset>
  • Per-station casino frame (or all stations):
  1. /minegameadmin casinoframe [all] <BLOCK> <pattern 1-10>
  2. /minegameadmin casinoframe [all] mode <idle_only|always>
  3. /minegameadmin casinoframe [all] <off|reset>

Roulette Admin (roulette.admin)

  • Station lifecycle:
  1. /rouletteadmin create
  2. /rouletteadmin remove
  3. /rouletteadmin regen
  4. /rouletteadmin list
  5. /rouletteadmin reload
  • House accounting:
  1. /rouletteadmin housebalance
  2. /rouletteadmin housewithdraw <amount|all>
  • Global config:
  1. /rouletteadmin set [global] <path> <value>
  2. /rouletteadmin set [global] <path> (shows current value)
  3. /rouletteadmin set global <path> <value> forces a global change even when standing near a station
  • Per-station board cosmetics (or all stations):
  1. /rouletteadmin setframe [all] <BLOCK|reset>
  2. /rouletteadmin setred [all] <BLOCK|reset>
  3. /rouletteadmin setblack [all] <BLOCK|reset>
  4. /rouletteadmin setgreen [all] <BLOCK|reset>
  5. /rouletteadmin setselector [all] <BLOCK|reset>
  • Per-station board size:
  1. /rouletteadmin set board-size <value> while standing near a station changes that station only
  • Per-station casino frame (or all stations):
  1. /rouletteadmin casinoframe [all] <BLOCK> <pattern 1-10>
  2. /rouletteadmin casinoframe [all] mode <always|betting_only>
  3. /rouletteadmin casinoframe [all] <off|reset>

Slots Admin (slots.admin)

  • Station lifecycle:
  1. /slotsadmin create [3-8] [1|2]
  2. /slotsadmin remove
  3. /slotsadmin regen
  4. /slotsadmin list
  5. /slotsadmin reload
  • House accounting:
  1. /slotsadmin housebalance
  2. /slotsadmin housewithdraw <amount|all>
  • Global config:
  1. /slotsadmin set [global] <path> <value>
  2. /slotsadmin set [global] <path> (shows current value)
  3. /slotsadmin set global <path> <value> forces a global change even when standing near a station
  • Per-station cosmetics (or all stations):
  1. /slotsadmin setouterframe [all] <BLOCK|reset>
  2. /slotsadmin setinnerframe [all] <BLOCK|reset>
  3. /slotsadmin setwinning [all] <BLOCK|reset>
  • Per-station price:
  1. /slotsadmin set cost-per-spin <value> while standing near a station changes that station only
  • Per-station casino frame (or all stations):
  1. /slotsadmin casinoframe [all] <BLOCK> <pattern 1-10>
  2. /slotsadmin casinoframe [all] mode <idle_only|always>
  3. /slotsadmin casinoframe [all] <off|reset>

Join Gift

  • /minegamesjoin true|false enables or disables the first-join gift.
  • /minegamesjoin set <amount> changes the welcome payout.
  • Seen players are stored in join_rewards.yml, so each player only receives the gift once.
  • The welcome message is editable under messages.join-gift.welcome in config.yml.

Permissions

  • mine.admin (default: op)
  • roulette.admin (default: op)

Config Layout

  • Mines:
  1. board.*
  2. game.*
  3. announcements.*
  4. effects.*
  5. hologram.*
  6. messages.*
  7. frame-animation.*
  • MineGame frame height toggle:
  1. board.frame-one-higher
  2. true = frame/grid one block above beacon
  3. false = frame/grid at beacon level
  • Roulette:
  1. roulette.*
  2. roulette-frame-animation.*

Distance / Activation / Hologram Settings

  • Global casino frame activation distance (used by both game types):
  1. casino-frame-activation-distance (default 20.0)
  2. frame-animation.interval-ticks (MineGame frame animation speed)
  3. roulette-frame-animation.interval-ticks (Roulette frame animation speed)
  • MineGame hologram visibility:
  1. hologram.view-range
  2. hologram.behind-beacon-distance
  3. hologram.base-height
  4. hologram.line-spacing
  • Roulette station activation + hologram visibility:
  1. roulette.activation-distance-from-frame (players must be near frame for active spinning)
  2. roulette.max-bet-distance (max distance to place bets when not standing directly on board)
  3. roulette.hologram-view-range
  4. roulette.hologram-height
  5. roulette.hologram-line-spacing
  6. roulette.hologram-title-gap
  7. roulette.hologram-section-gap

Notes

  • set ... commands edit the nearest station when the setting is station-local, unless you use set global ... to force a global default.
  • setframe/setred/... and casinoframe commands edit station overrides.
  • Adding all applies cosmetic override commands to every station of that game type.
  • Mines, roulette, and slots rebaseline their saved footprints when a size change would otherwise leave old blocks behind.
  • housebalance/housewithdraw are admin-only (mine.admin / roulette.admin).
  • housewithdraw pays the withdrawn amount directly to the admin executing the command.
  • MineGame board height is controlled by board.frame-one-higher (settable via /minegameadmin set board.frame-one-higher <true|false>).
  • Roulette color defaults are percent-based (48.61 / 48.61 / 2.78) and auto-scale with board size.
  • Changing Roulette selector block clears old selector blocks from the selector layer before placing new ones.
  • Removing MineGame/Roulette/Slots stations restores original world blocks for stations created on current versions (snapshot-based restore).
  • Roulette station creation anchors the board directly under the admin's feet (replaces floor blocks there).
  • Holograms are configured with no-wrap text display behavior for more consistent spacing.

Storage

  • plugins/MineGames/config.yml (global settings)
  • plugins/MineGames/stations.yml (MineGame stations + overrides)
  • plugins/MineGames/roulette_stations.yml (Roulette stations + overrides)
  • plugins/MineGames/mines_restore.yml (MineGame original-block snapshots for restore on station removal)
  • plugins/MineGames/roulette_restore.yml (Roulette original-block snapshots for restore on station removal)
  • plugins/MineGames/house_balances.yml (separate MineGame/Roulette house balance + wager/payout totals)

License

GPLv3. See LICENSE.

👥 Team & Contributors

cev-api
cev-apiOwner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
bukkitfoliapaperpurpurspigot
Minecraft Versions
1.211.21.11.21.21.21.31.21.41.21.51.21.61.21.7+7 more

🔗 Links

Modrinth Page