
Renders a map equipped in the helmet slot in front of the players face, usable with /hat

Wear a filled map on your head and MapFace renders the actual map texture directly on the front of your face.
This is a client-side Fabric mod with an optional Paper plugin for better multiplayer syncing.
If a player equips a filled_map in the head slot, MapFace replaces the normal head-item rendering and draws the map itself as a flat face mask.
That means:
MapFace works by default as a client-side mod.
In this mode, you can always see your own worn maps, and you can see other players' worn maps only if your client already has that map's data.
Usually that means you must have:
If your client has never seen that map's data, there is nothing to render yet.
MapFace also supports an optional Paper server plugin.
When the plugin is installed on the server, clients with MapFace can sync map data automatically so worn maps render much more reliably between players.
This improves multiplayer by:
Unmodded clients are ignored safely, and the client mod still works fine without the plugin.
filled_mapBecause putting a map on your head should show the map on your face.