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LamDeathPenalties
PluginGPL-3.0-only

LamDeathPenalties

LamDeathPenalties adds progressive death penalties based on soul points. Players face harsher consequences on death—from item drops to reduced max health.

48
Downloads
2
Followers
4 months ago
Updated
📦
2
Versions
adventureeconomygame-mechanicsfoliapaperpurpur
Download Latestv0.6.4View on Modrinth

📖About LamDeathPenalties

LamDeathPenalties adds a soul points system with progressive death penalties for Paper/Folia 1.21+. Players lose soul points on death, facing harsher consequences as their soul weakens—from item drops to max health reduction.

Key Features

  • Soul points system: Each player has a soul point pool that depletes on death and recovers over time with configurable intervals.
  • Progressive penalties: Penalties scale with soul points—low points mean more item drops, vulnerable hotbar/armor, money loss, and reduced max health.
  • Flexible item drops: Configure drop percentages per soul points level; protect hotbar and armor at higher levels, expose everything at zero.
  • Max health penalties: Remove hearts (REMOVE mode) or grant bonus hearts (ADD mode) based on soul points, with fallback inheritance between levels.
  • Money integration: Vault-based penalties with flat amounts or percentages; optional commands when funds are depleted.
  • Level-based commands: Trigger console commands (titles, sounds, kicks, etc.) when players reach specific soul points thresholds.
  • Recovery modes: Choose between real-time (wall-clock) or active-time (playtime-based) soul points recovery with configurable intervals.
  • Fallback inheritance: Penalties cascade upward through soul points levels—unset values inherit from the next higher tier automatically.
  • Rich notifications: Customizable death messages showing items lost, money penalties, max health changes, and recovery info.
  • PlaceholderAPI support: Expose current points, penalties, and recovery times to other plugins via placeholders.

How It Works

Soul Points Lifecycle

  1. Starting state: Players begin with configurable starting soul points (default: 10/10).
  2. Death penalty: Lose 1 soul point on death; penalties for the new level apply immediately.
  3. Progressive scaling: Each soul points tier has item drop %, hotbar/armor vulnerability, money/health penalties, and trigger commands.
  4. Recovery: Points regenerate over time (real-time or active-time mode) until reaching the max.
  5. Commands on threshold: When dropping to specific levels (9, 5, 0), execute warning titles, sounds, or even kicks.

Penalty Inheritance

If a soul points level doesn't define a penalty, it inherits from the next higher level:

soul-points:
  drop-rates:
    9:
      max-health:
        mode: "remove"
        amount: 5.0  # Level 9 loses 5 hearts
    5:
      max-health:
        mode: "remove"
        amount: 2.0  # Level 5 loses 2 hearts
    3:
      # No max-health defined → inherits from level 5 (2.0 hearts)
    0:
      # No max-health defined → inherits from level 3 → level 5 (2.0 hearts)

Commands

Command Permission Description
/lmdp (default) Check your soul points
/lmdp check <player> lmdp.check.others View another player's soul points
/lmdp set <player> <amount> lmdp.admin Set soul points (0 to max)
/lmdp give <player> <amount> lmdp.admin Give soul points (capped at max)
/lmdp take <player> <amount> lmdp.admin Remove soul points (min 0)
/lmdp reload lmdp.admin Reload config and refresh penalties

Aliases: /soulpoints, /sp

Permissions

Permission Description
lmdp.bypass Bypass all death penalties (keepInventory)
lmdp.check.others Check other players' soul points
lmdp.admin Modify soul points and reload plugin

Setup

  1. Install dependencies: Download YskLib (1.6.7+) and place it in plugins/.
  2. Drop the jar: Add LamDeathPenalties to plugins/ and start the server.
  3. Configure penalties: Edit plugins/LamDeathPenalties/config.yml:
    • Set soul-points.max and soul-points.starting values
    • Choose recovery mode (real-time or active-time) and interval
    • Configure penalty tiers (0-10) with item drops, max health, money, and commands
  4. Customize messages: All notification text lives under messages: in the config (death penalties, recovery alerts, command responses).
  5. Optional integrations:
    • Install Vault for money penalties
    • Install PlaceholderAPI to use %lamdeathpenalties_*% placeholders
  6. Grant permissions to staff for admin commands.

Configuration Examples

Soul Points Level with Commands

soul-points:
  drop-rates:
    5:
      items:
        drop-percent: 50
        hotbar: true
        armor: false
      max-health:
        mode: "remove"
        amount: 2.0
      money:
        mode: "flat"
        amount: 150.0
      commands:
        - "title %player% title {\"text\":\"Soul Points Critical!\",\"color\":\"red\"}"
        - "title %player% subtitle {\"text\":\"Half your soul is gone...\",\"color\":\"gray\"}"

Max Health Modes

default-penalty:
  max-health:
    mode: "remove"  # Deducts hearts from base health
    amount: 0.0

# Or grant bonus hearts:
9:
  max-health:
    mode: "add"     # Grants extra hearts as reward for high soul points
    amount: 5.0

Recovery Settings

soul-points:
  recovery:
    mode: "real-time"       # Options: "real-time" or "active-time"
    interval-seconds: 3600  # 1 hour for real-time, 1 hour of playtime for active-time

PlaceholderAPI Placeholders

Placeholder Description
%lamdeathpenalties_current_points% Current soul points
%lamdeathpenalties_max_points% Maximum soul points
%lamdeathpenalties_next_item_drop% Item drop % at current level
%lamdeathpenalties_next_hotbar_drop% Hotbar vulnerable? (true/false)
%lamdeathpenalties_next_armor_drop% Armor vulnerable? (true/false)
%lamdeathpenalties_next_money_drop% Money penalty at current level
%lamdeathpenalties_next_max_health% Max health penalty at current level

Limitations & Roadmap

  • No cross-server soul points syncing yet
  • Active-time recovery mode requires playtime tracking improvements

Requirements

  • Paper or Folia 1.21+
  • Java 21 runtime
  • YskLib 1.6.7 or above
  • (Optional) Vault for money penalties
  • (Optional) PlaceholderAPI for placeholder support

Support

  • Issues: GitHub
  • Discord: YusakiDev

Add consequence to death with a soul points system that scales penalties as players lose their essence.

👥 Team & Contributors

YusakiDev
YusakiDevOwner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
foliapaperpurpur
Minecraft Versions
1.211.21.11.21.21.21.31.21.41.21.51.21.61.21.7+4 more

🔗 Links

Modrinth Page