Jello's Minigames
PluginMIT

Jello's Minigames

A fully customizable minigame plugin with king of the hill, boss events, and destory the core - works with teams or solo players

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📖About Jello's Minigames

JelloMinigames

Three minigames in one lightweight plugin — set it up in minutes.

JelloMinigames brings King of the Hill, Destroy the Core, and fully custom Boss Events to your server. Everything is edited from clean in-game menus and runs on a schedule you control.


🎮 The minigames

👑 King of the Hill

Stand in the zone to capture it. Hold it long enough and you (or your team) win. Turn on capture decay to keep fights tense when the hill empties out.

💥 Destroy the Core

Race to break a block — whoever lands the final hit takes the prize. You choose the block, how many hits it takes, and an optional time limit.

🐲 Boss Events

Spawn a fully custom boss: pick the mob, health, speed, armor, weapon, and damage, then toggle abilities like poison auras, knockback, lightning, shield-disable, and fire resistance. Whoever deals the most damage wins — and everyone sees a "boss slain" top-damage leaderboard.


✨ Features

  • Edit everything in-game — arenas, rewards, and settings through simple GUI menus or commands. No YAML wrestling.
  • Flexible rewards — items, money, console commands, and chance-based drops. Reward the winner, the top players, or everyone who joined in.
  • Solo or team play — plays nicely with your favorite teams plugin.
  • Automatic scheduling — run events manually, on a timer, at set clock times, or as a random rotation.
  • Boss bars with coordinates — players always know where to go.
  • Leaderboards & stats to show off your best players.
  • MiniMessage formatting for gradients and modern text.

🔌 Works with

PlaceholderAPI · Vault / economy plugins · AdvancedTeams · UltimateTeams · BetterTeams · EssentialsX

✅ Requirements

  • Paper 1.21+
  • Java 21

🚀 Getting started

  1. Drop the jar into your plugins folder and restart.
  2. Run /koth gui, /dtc gui, or /boss gui to create and edit your events.
  3. Set rewards, pick a schedule, and let it run. That's it!