InventoryHearts
PluginMIT

InventoryHearts

Increase your heart amount by adding a Heart to your inventory

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5 months ago
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📖About InventoryHearts

❤️ InventoryHearts ❤️

Gain hearts by adding a custom item to your inventory, you can use a custom head or any item. The maximum hearts are configurable and you can enable/disable the Heart Stacking

Get extra hearts by keeping them on your inventory, if you drop them they will be removed from your health bar

Commands

  • /inh give
  • /inh reload

Stacked Hearts (Optional)

(Heart stacking can be disabled)

Splitted hearts

config.yml
max-hearts: 40 # 20 = Vanilla amount / 40 = Double Hearts row
# Configuration for the heart item.
heart-item:
  prevent-stack: true
  # Material of the item. If you want to use a player head, set this to SKULL_ITEM and data to 3.
  material: PLAYER_HEAD
  name: "&c&lHeart &a+1"
  lore:
   - "&7This is a heart."
    - "&7It gives you an extra heart."
  # Optional: for player heads. Use a Base64 string from sites like https://minecraft-heads.com/
  head-base64: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWI3NmI0ZWU5ODg1NzIyOTdjYmQ4NzQ2ODNiZWU5NmFlM2M1NWNlOTRjMDA0ZTUxYWRjODJjZWUxNmNkMGIwYyJ9fX0="
messages:
  prefix: "&8[&cInventoryHearts&8] "
  errors:
    no-permission: "&cYou don't have permission to use this command."
    player-not-found: "&cPlayer not found."
    invalid-amount: "&cInvalid amount."
    must-be-at-least-one: "&cAmount must be at least 1."
    usage: "&cUsage: /inh give <player> [amount]"
  success:
    give-heart: "&aYou have given {amount} heart(s) to {player}."
    reload: "&aInventoryHearts configuration reloaded and all players' health updated."
  help:
   - "&6--- InventoryHearts Help ---"
    - "&b/inh give <player> [amount] &7- Gives hearts to a player."
    - "&b/inh reload &7- Reloads the configuration."