
It will add a BrainInAJar, DispenserColorApplier, VillagerOnALeash, FlowerColorApplier, and EveryBlockDealsFallDamage to your Survival Gameplay :
| Feature | IDWMDN | Mojang |
|---|---|---|
| DispenserColorApplier | 17.12.2023 | |
| VillagerOnALeash | 18.12.2023 | |
| FlowerColorApplier | 18.12.2023 | |
| BrainInAJar | 01.01.2024 | |
| EveryBlockDealsFallDamage | 22.10.2024 |
Dispensers can apply color to Sheep.
neverDispenseDye - If true, dispensers will never dispense dyeignoreBabySheep - If false, baby sheep can be dyedignoreSameColoredSheep - If false, sheep with the same color can be dyedignoreNamedSheep - If false, named sheep can be dyedignoreColoredSheep - If false, colored sheep can be dyedVillagers can be leashed
ignoreJoblessVillager - If false, jobless villagers can be leashedignoreBabyVillager - If false, baby villagers can be leashedignoreAdventureMode - If false, villagers can be leashed in adventure modeignoreNamedVillager - If false, named villagers can be leashedignoreWorkingVillager - If false, working villagers can be leashedSheeps can eat flowers and get the color of the flower
ignoreBabySheep - If false, baby sheep can eat flowersignoreColoredSheep - If false, colored sheep can eat flowersignoreNamedSheep - If false, named sheep can eat flowersA Experience Storage for your XP.
It´ll collect XP orbs in a adjustable block radius and store them in the Brain.
You can get the XP back by Left-Clicking the Brain.
By Shift-Righ-Clicking you can pick up the Brain.
The Crafting Recipe is fully adjustable in the Config.
/braininajar give - Gives you a Brain in a Jaridwmdn.braininajar - Permission to use the command/braininajar summon - Summons a Brain in a Jar at your locationidwmdn.braininajar - Permission to use the commandrecipe-enable - If false, the crafting recipe will be disabledrecipe - The crafting recipe for the Brain in a Jarshape - The shape of the recipeingredients - The ingredients of the reciperesult - The result of the recipesounds - The sounds of the Brain in a Jarpickup - The sound when you pick up the Brain in a Jarplace - The sound when you place the Brain in a Jarabsorb - The sound when the Brain in a Jar absorbs XPtractorBeam - The sound when the Brain in a Jar pulls XPstart - The sound when the Brain in a Jar starts pulling XPstop - The sound when the Brain in a Jar stops pulling XPlimits - The limits of the Brain in a Jarstorage - The maximum amount of XP the Brain in a Jar can storetractorBeamRange - The maximum range of the Brain in a Jarskull - The Skull of the Brain in a Jaractivate - The Skull when the Brain in a Jar is activetexture - The texture of the Skulluuid - The uuid of the Skullinactive - The Skull when the Brain in a Jar is inactivetexture - The texture of the Skulluuid - The uuid of the Skullfull - The Skull when the Brain in a Jar is fulltexture - The texture of the Skulluuid - The uuid of the SkullAll falling blocks deal damage based on block hardness or a fixed value.
damagePerBlockType - Determines how damage is calculated. Options: FIXED, HARDNESSfixedDamagePerBlock - The fixed amount of damage per block if damagePerBlockType is set to FIXEDmaxDamage - The maximum damage a falling block can deal. If set to -1, the damage is unlimitedThis plugin uses bStats to collect some (non-identifying) data about the servers it runs on.
You can opt-out by editing the config.yml in the /plugins/bStats folder located in your server directory.
(More information here)