Grinch Simulator Minigame
PluginCC-BY-NC-ND-4.0

Grinch Simulator Minigame

Christmas Songs | SQLite | MySQL | MultiArena | PlaceholderAPI | Leaderboard | BungeeCord

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1 years ago
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📖About Grinch Simulator Minigame

Evidence that I can upload

proof

https://www.mediafire.com/file/qu12v2ls6sim2e5/GrinchSimulator.zip/file

Add Max: 16 below Min: 2 in arenas.yml
and delete the config.yml file from the premade

This plugin has now been changed to a premium version. I plan to add many features in the premium version. Thank you for loving this plugin! Click to be redirected to the premium plugin page. The free version will only receive bug fixes.

Grinch Simulator is a brand new game inspired by parkour and collection. You play as a Grinch – an evil Christmas creature whose only desire is to ruin the holiday for everyone.
Your mission is to steal presents from houses. The Grinch who steals the most presents by the end of the game wins!
On your hotbar you'll find snowballs which slow other players down, and can punch people to knock them back.

» Lightweight and easy to use!
» No dependency
» 100% customizable
» No-flicker scoreboard
» BungeeMode support
» SQLite , MySQL stats
» ActionBar and Title
» Leaderboard

Player: - None
  /gs join <name>
  /gs quickjoin
  /gs leave
Admin: - gs.admin
  /gs create <name> <min> <max>
  /gs delete <name>
  /gs updateleaderboard
  /gs reload
1. Create a SETUP using: /gs create <name> <min> <max>
2. Follow the setup in-game
3.
a(MultiArena). Create a sign
    [Grinch]
      <Name>
b. (SingleArena) Enable BungeeCord mode in config.yml
4. And that's it, congratulations!
   import ro.fr33styler.grinchsimulator.api.GameEndEvent;
   import ro.fr33styler.grinchsimulator.api.GameJoinEvent;
   import ro.fr33styler.grinchsimulator.api.GameLeaveEvent;

   @EventHandler
    public void onJoin(GameJoinEvent e) {
        Player p = e.getPlayer();
    }

    @EventHandler
    public void onEnd(GameEndEvent e) {
        List<Player> players = e.getPlayers();
        List<Player> top = e.getTop();
    }

    @EventHandler
    public void onLeave(GameLeaveEvent e) {
        Player p = e.getPlayer();
    }

PlaceholderAPI Expansion:

%grinchsimulator_wins%
%grinchsimulator_gameplayed%
%grinchsimulator_giftsstolen%
%grinchsimulator_players%
%grinchsimulator_leaderboard_wins_<number>%
%grinchsimulator_leaderboard_gameplayed_<number>%
%grinchsimulator_leaderboard_giftsstolen_<number>%

For support, please use only resource discussion