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EzSkills
PluginMIT

EzSkills

Add skill-based XP, leveling, and timed abilities to any plugin with a clean API

215
Downloads
0
Followers
1 months ago
Updated
📦
5
Versions
bukkitfoliapaperpurpurspigot
Download Latestv2.0.3View on Modrinth

📖About EzSkills

EzSkills - Skill progression for any plugin

EzSkills is a compact RPG progression plugin that layers levelling, XP gain, and timed abilities on top of your server's gameplay. Use it standalone or integrate with plugins like EzTree, EzMine, or your own custom plugins to turn repetitive actions into a rewarding skill loop.

Version
Minecraft
Software
Java


Features

Five built-in skills

Skill Description
Woodcutting Award XP for felling trees
Mining Award XP for breaking ores and stone
Fishing Award XP for catching fish
Fighting Award XP for combat with mobs and players
Acrobatics Award XP for jumping, falling, and sprinting

Every source plugin that calls EzSkillsAPI.addExperience(plugin, ...) is subject to the per-plugin XP multiplier and enabled flag you configure centrally - no changes needed in third-party plugins.

Timed abilities

  • Tree Feller: the built-in Woodcutting ability. Players prepare, trigger and ride out an auto-expiring mass-fell window.
  • Custom abilities (new in 2.0): any plugin can register its own ability via EzSkillsAPI.registerAbility(definition). Custom abilities appear in the /abilities GUI automatically.
  • Ability state GUI (new in 2.0): the /abilities command opens an overview showing every registered ability with its current state: Ready (green), Preparing (yellow), or Active (gold).

Progression controls

  • Scaling XP curve: tune xp-base and xp-multiplier per skill in skills.yml.
  • Per-plugin overrides (new in 2.0): in config.yml, set an xp-multiplier or enabled: false for any third-party plugin and any skill without touching their code.

Storage

  • YAML: zero-setup flat file, ideal for small servers.
  • MySQL: recommended for production; enables full leaderboards via /ezskills top.

Core gameplay loop

  1. Configure XP curves in skills.yml and ability timings in abilities.yml.
  2. Earn XP as players perform actions - any event your integration plugin reports.
  3. Level up: SkillLevelUpEvent fires immediately for rewards, rank unlocks, or boss-bar announcements.
  4. Prepare and activate an ability within its warm-up window to use a powerful timed effect.
  5. View progress at any time with /skills (levels) and /abilities (ability states).

Commands

Player commands

Command Description Permission
/skills Open the skill progress overview GUI ezskills.use
/abilities Open the ability state overview GUI ezskills.use

Admin commands (/ezskills)

Command Description
get <player> <skill> Print a player's level and stored XP
info <player> Print a full skill overview (works offline)
addxp <player> <skill> <amount> Grant XP manually; fires level-up events
setlevel <player> <skill> <level> Set a level directly, resetting XP
reset <player> <skill> Reset one skill to level 1
resetall <player> Reset all skills to level 1
top <skill> [limit] Leaderboard by level (MySQL required for full results)
ability <player> <ability> Force-activate an ability, bypassing preparation
reload Reload all config files

All /ezskills subcommands require the ezskills.admin permission.


Configuration

File Controls
config.yml GUI titles, boss-bar notifications, plugin-overrides
skills.yml XP base and multiplier per skill
abilities.yml Preparation window, active duration, and cooldown per ability
storage.yml Storage backend (YAML or MySQL) and connection details

Per-plugin XP overrides (new in 2.0)

# config.yml
plugin-overrides:
  MyPlugin:                   # must match the exact plugin name
    woodcutting:
      enabled: true
      xp-multiplier: 1.5      # 50% bonus Woodcutting XP from MyPlugin
    mining:
      enabled: false           # MyPlugin cannot award Mining XP

API reference

Skills

Method Description
EzSkillsAPI.addExperience(playerId, skill, amount) Award XP directly (no multiplier applied)
EzSkillsAPI.addExperience(plugin, playerId, skill, amount) Award XP with the server-configured multiplier and enabled check
EzSkillsAPI.getSkillLevel(playerId, skill) Return the player's current level
EzSkillsAPI.getSkillExperience(playerId, skill) Return the player's accumulated XP
EzSkillsAPI.setSkillLevel(playerId, skill, level) Set a level directly, resetting XP
EzSkillsAPI.getSkillProfile(playerId) Return the full profile object (null if not cached)

Skills

Method Description
EzSkillsAPI.registerSkill(definition) Register a custom skill at runtime; progress is persisted automatically
EzSkillsAPI.getRegisteredSkills() List all registered custom skill definitions

Abilities

Method Description
EzSkillsAPI.registerAbility(definition) Register a custom ability; appears in /abilities automatically
EzSkillsAPI.getRegisteredAbilities() List all registered ability definitions
EzSkillsAPI.prepareAbility(playerId, ability) Enter the preparation (charged) state
EzSkillsAPI.activateAbility(playerId, ability) Activate the ability immediately
EzSkillsAPI.deactivateAbility(playerId, ability) Cancel or end the ability early
EzSkillsAPI.isAbilityActive(playerId, ability) Check whether the ability is currently active.

Events

  • SkillLevelUpEvent - fires when a player reaches a new level (carries old and new level).
  • EzSkillsAbilityPrepareEvent - fires when an ability enters its warm-up window.
  • EzSkillsAbilityActivateEvent - fires when an ability activates.
  • EzSkillsAbilityDeactivateEvent - fires when an ability ends or is cancelled.

Registering a custom ability

public class NightVisionAbility implements AbilityDefinition {
    @Override public String   getName()        { return "NIGHT_VISION"; }
    @Override public String   getDisplayName() { return "Night Vision"; }
    @Override public Material getIcon()        { return Material.ENDER_EYE; } // optional - defaults to NETHER_STAR
    @Override public String   getDescription() { return "See clearly in the dark."; }
    @Override public String   getSkillName()   { return "FIGHTING"; }
    // Optional: override timing defaults (30s prep / 15s active / 120s cooldown)
}

// In onEnable:
EzSkillsAPI.registerAbility(new NightVisionAbility());

See the developer documentation for the full integration guide.


Compatibility

  • Minecraft: 1.21 and 26.1+
  • Server software: Bukkit, Spigot, or Paper
  • Java: 25+
  • Optional: EzCountdown for boss-bar level-up notifications

Need help?

Drop a message on the forum thread or join our Discord server for quick support and integration tips.

👥 Team & Contributors

Shadow48402
Shadow48402Owner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
bukkitfoliapaperpurpurspigot
Minecraft Versions
1.211.21.11.21.21.21.31.21.41.21.51.21.61.21.7+7 more

🔗 Links

Modrinth Page