A simple and lightweight EnchantingLimiter plugin!
EnchantmentLimiter is a lightweight and configurable Minecraft plugin that allows server owners to limit the maximum level of specific enchantments.
It helps balance gameplay by preventing enchantments from going above configured levels, such as limiting Sharpness, Protection, Efficiency, or any other enchantment.
The plugin is designed to be simple, fully configurable, and server-friendly, while still supporting common enchanting workflows like enchanting tables, anvils, and enchanted books.
Each configured enchantment can have a maximum allowed level.
If a player attempts to receive an enchantment above that level:
Example use cases:
EnchantmentLimiter supports multiple ways players receive enchantments:
| Source | Description |
|---|---|
| Enchanting table | Lowers enchantments from normal enchanting results |
| Anvils | Lowers enchantments created through anvil combining |
| Enchanted books | Supports stored enchantments on enchanted books |
This helps prevent players from bypassing configured enchantment limits through different vanilla mechanics.
Specific players or groups can be given a bypass permission.
Players with this permission will completely bypass enchantment limits:
enchantmentlimiter.bypass
By default, this permission is not granted automatically.
The plugin uses simple enchantment names and JSON configuration.
Example config:
{
"enchantments": {
"sharpness": 3,
"protection": 3,
"efficiency": 3,
"unbreaking": 3
}
}
You can use simple names like:
sharpness
aqua_affinity
fire_aspect
Minecraft namespaced keys such as minecraft:sharpness are also still supported.
All plugin messages can be edited through the translations file.
Structure:
plugins/EnchantmentLimiter/
config.json
translations/
messages.json
Example feedback message:
{
"enchantment_lowered": "%prefix%§f%enchantment% §ehas been lowered from §f%old_level%§e to §f%level%§e!"
}
Example in-game message:
Sharpness has been lowered from 5 to 3!
You can reload the configuration and translation files without restarting the server.
/enchantmentlimiter reload
If configuration files are missing, the plugin will automatically recreate them.
| Command | Description |
|---|---|
/enchantmentlimiter help |
Displays all plugin commands |
/enchantmentlimiter list [page] |
Lists configured enchantment limits |
/enchantmentlimiter info <enchantment> |
Shows information about an enchantment |
/enchantmentlimiter add <enchantment> <level> |
Adds a new enchantment limit |
/enchantmentlimiter edit <enchantment> <level> |
Edits an existing enchantment limit |
/enchantmentlimiter remove <enchantment> |
Removes an enchantment limit |
/enchantmentlimiter reload |
Reloads plugin configuration |
Alias:
/elim
| Permission | Description | Default |
|---|---|---|
enchantmentlimiter.help |
Allows /enchantmentlimiter help |
true |
enchantmentlimiter.list |
Allows /enchantmentlimiter list |
op |
enchantmentlimiter.info |
Allows /enchantmentlimiter info |
op |
enchantmentlimiter.reload |
Allows /enchantmentlimiter reload |
op |
enchantmentlimiter.add |
Allows adding enchantment limits | op |
enchantmentlimiter.edit |
Allows editing enchantment limits | op |
enchantmentlimiter.remove |
Allows removing enchantment limits | op |
enchantmentlimiter.bypass |
Bypasses all enchantment limits | false |
enchantmentlimiter.update.notify |
Allows receiving update notifications | op |
Many servers want to keep enchantments balanced without disabling enchanting completely.
Common examples include:
EnchantmentLimiter provides a clean way to control enchantment power while keeping vanilla enchanting mechanics available.
Common enchantments servers limit:
sharpness
protection
efficiency
unbreaking
power
punch
fire_aspect
aqua_affinity
fortune
looting
mending
EnchantmentLimiter is designed to be:
You decide which enchantments are limited and what maximum level each enchantment may reach.
If you encounter issues or have feature requests, feel free to open a ticket in the Discord server.
Enjoy a balanced and controlled enchanting system for your server.