lightweight, no-dependency economy plugin for Minecraft that provides essential digital currency features with optional database support and full configurability.
EconomySystem is a lightweight, no-dependency economy plugin designed for Minecraft servers that need a simple and fast digital currency system. Whether you're running a Survival, CityBuild, or SkyBlock server, this plugin gives you essential economy features without unnecessary bloat.
/pay, /balance, /balancetop.db file)| Command | Description | Permission |
|---|---|---|
/balance [player] |
View your or another player's balance | economysystem.command.balance |
/pay <player> <amount> |
Send money to another player | economysystem.command.pay |
/balancetop (aliases: /baltop, /topbalance) |
Show top 10 richest players | economysystem.command.balancetop |
/economyadmin <set/add/remove> <player> <amount> (alias: /ecoa) |
Admin command to modify balances | economysystem.command.economyadmin |
None.
EconomySystem runs fully standalone – no Vault, PlaceholderAPI, or other plugins required.
The plugin provides a clean and powerful configuration system. Example:
economy:
# The currency symbol
currency-symbol: "$"
# The currency name
currency-name: "Dollar"
# Amount of money players start with
start-balance: 100.0
database:
type: litesql # Options: litesql, mariadb
mariadb:
host: "localhost"
port: 3306
database: "economy"
username: "user"
password: ""
litesql:
file: "economy.db"
✅ By default, the plugin stores all player data in a local .db file using LiteSQL.
🔁 You can optionally configure MariaDB for better performance and scalability.
EconomySystem is designed for broad compatibility and long-term stability across various Minecraft server types and versions.
| Type | Description | Recommended For |
|---|---|---|
litesql |
Lightweight local .db file (default) |
Small to medium servers |
mariadb |
External SQL-based database | Larger networks or multi-server setups |
💡 You can switch between databases at any time via the
config.yml.