Introduces economic inflation mechanics to the game's villager trading system. It modifies the prices of items traded with villagers based on inflation rates, which can be configured by the server administrators.
Economic Inflation is a Paper/Purpur plugin for Minecraft that introduces economic inflation mechanics to the game's trading system. This plugin modifies the prices of items traded with villagers based on a configurable inflation rate.
Trade Price Adjustment: Adjusts the prices of items traded with villagers based on inflation rates.
Configurable Inflation Rate: Server administrators can configure the inflation rate in the plugin's configuration.
Trade Data Tracking: Tracks the number of times each item has been traded (bought or sold) with villagers.
Event Listeners: Utilizes event listeners to intercept player interactions with villagers and modify trade prices.
Inflation Rate: The rate of inflation is synced across all of server but you can still get cheaper items with different villagers, the current max price is 64 (subject to change)
To configure the EconomicInflation plugin, follow these steps:
EconomicInflation.jar file in the plugins folder of your Bukkit/Spigot server.config.yml file inside the plugins/EconomicInflation directory.config.yml file in a text editor.Edit the following configuration options:
inflation_rate: the higher the number the lower it is, it is calculated by (amount_of_times_traded / infaltion_rate + normal price)Save the changes to the config.yml file.
If you have improvements or new features to suggest, feel free to message me on discord dwaa.
For support or inquiries, please contact [email protected] or dwaa on discord.