
Put a price on anyone’s head and let other players hunt them for rewards! Fully anonymous!
Dynamic Bounties introduces a fully player-driven bounty system for Minecraft servers, turning PvP into a strategic hunt where every kill can be worth real rewards.
Players can secretly place bounties on others, increasing the target's value and motivating the entire server to hunt them down.
With a modern GUI system, anti-exploit protections, automatic killstreak bounties, and high-performance SQLite storage, Dynamic Bounties creates an engaging PvP experience while remaining lightweight and optimized for large servers.
Any player can place a bounty on another player.
Multiple players can contribute to the same target, increasing the total bounty pool. The bounty remains active until the target is killed.
When the target dies:
The identity of bounty hosts always remains secret, preventing harassment and maintaining a competitive environment.
Dynamic Bounties includes a fully interactive GUI system replacing command-heavy interfaces.
Players can manage everything through simple and intuitive menus.
Players can access the bounty system using:
/bounty
This opens the main bounty interface.

Main Menu Options
Active Bounties – View all current bounty targets
Set Bounty – Place a bounty on another player
Leaderboards – View the top bounty hunters
My Bounties – Manage bounties you placed
This menu displays all players who currently have a bounty placed on them.

Each bounty entry displays:
Only the total bounty amount is shown — the players who contributed remain completely anonymous.
This helps maintain a healthy PvP environment without personal targeting.
Players can place bounties through a clean GUI system.
First, select a player from the list of online and offline players.

After selecting a target, the player enters the bounty amount in chat.
Accepted input format:
Numbers 0-9
One decimal point (optional)
Players can type:
cancel
to cancel the process at any time.
The My Bounties menu shows all bounties placed by the player.*

Players can:

Confirmation menus prevent accidental removal of bounties.
Dynamic Bounties tracks the most successful bounty hunters on the server.

Displays players who have hunted the most bounty targets.

Displays players who have earned the most money from bounties.
These leaderboards encourage competitive PvP and reward skilled hunters.
Leaderboards are protected with multiple anti-exploit systems.
Kills do NOT count for leaderboard statistics if:
Rewards are still paid normally, but leaderboards remain fair and abuse-free.
Dynamic Bounties can automatically place bounties on players who become too dangerous.
Example broadcast:
⚔ Steve reached a 5 killstreak!
A $2000 bounty has been automatically placed on them!
Example configuration:
5 kills → $2000 bounty
10 kills → $5000 bounty
15 kills → $10000 bounty
20 kills → $20000 bounty
This creates natural PvP targets and server-wide hunts.
Multiple players can contribute to a single bounty target.
Example:
Player A → $1000
Player B → $500
Player C → $2000
The system displays only:
Total Bounty: $3500
The identities of bounty hosts remain hidden.
Dynamic Bounties keeps the server engaged with automatic announcements.
Example messages:
⚔ A bounty of $5000 has been placed on Steve!
🔥 The bounty on Steve has increased to $7500!
💀 Steve has been hunted by Alex for $7500!
Dynamic Bounties is designed for large PvP servers.
Features include:
The plugin remains fast and lightweight even on servers with 200+ players.
/bounty
Opens the main bounty GUI.