
PluginLicenseRef-All-Rights-Reserved
Damage Indicator by Goldwar
⚔️DamageIndicator shows floating 🔥damage numbers whenever a player or entity takes damage✅. 🌟This plugin also has ❤️healthbar feature and this plugin is highly configurable💎.
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2 months ago
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📖About Damage Indicator by Goldwar
🗡️ DamageIndicator
- ✅DamageIndicator displays floating damage numbers when players or entities take damage.
- ✅It is designed to be extremely lightweight, modern, and safe for production servers.
- ✅The plugin uses Minecraft’s native TextDisplay entities, avoiding packets, ProtocolLib, or
- ✅armor stands — ensuring excellent performance and long-term compatibility with newer versions.
✨ Features
- 🌟Floating damage numbers above entities
- 🌟Separate formatting for normal and critical hits
- 🌟Optional entity health bars using TextDisplay
- 🌟Per-player toggle command (/damageindicator toggle)
- 🌟Fully configurable messages using MiniMessage
- 🌟World-based enable / disable support
- 🌟View-distance limits for both damage indicators and health bars
- 🌟Optimized for Paper, Purpur, and Folia
⚡ Performance & Safety
- 💎No packets
- 💎No armor stands
- 💎No ProtocolLib dependency
- 💎Uses entity passengers safely
- 💎Automatic cleanup of orphaned displays
- 💎Special entities (like End Crystals) are excluded to preserve vanilla behavior
- 💎Built to stay TPS-friendly, even on busy servers.
💖 Support & Community
- ❤️Join my Discord server for updates, support, and suggestions
- ❤️Discord: https://discord.gg/qwXHuyJbvX
😎 Other Projects
- 😎SolutionPlus → https://modrinth.com/plugin/solutionplus
- 😎MailboxPlus → https://modrinth.com/plugin/mailboxplus
- 😎TrimsEffect -> https://modrinth.com/plugin/trimseffect
🎮My Minercraft server IP: in.shulker.in:25938
➕ Extra info
💎 config.yml 💎# =====================================================
# DamageIndicator - Lightweight Damage & Health Bar
# Optimized • Safe • Paper / Purpur / Folia
# =====================================================
# Shows floating damage numbers and entity health bars
# Edit values carefully, reload plugin after changes
# =====================================================
# %DAMAGE INDICATOR%
DamageIndicator:
normal:
enabled: true
text: "<red>-<damage>"
crit:
enabled: true
text: "<gold>✧ <damage> ✧"
show-to-damager-only: false
height: 1.6
duration-ticks: 20
disabled-worlds: []
# Max distance (in blocks) from entity
# damage indicator will be hidden beyond this range
view-distance: 10
# %DAMAGE FORMAT%
# INTEGER | DECIMAL | SHORT
damage_formatting: INTEGER
commands:
# /toggledamageindicator only toggles the indicator of that player who used this commamnd
# this command does not toggle indicator for whole server
toggle-damage-indicator: true
# %HEALTH BAR%
healthbar:
enabled: true
# Healthbar will NOT spawn below this Y level
# Set to -64 to disable
dont-spawn-healthbar-below: -30
# Max distance (in blocks) from entity
# Healthbar will be hidden beyond this range
view-distance: 10
# Empty list = enabled in all worlds
enabled-worlds: []
show-for:
mobs: true
players: true
hide-at-full-health: true
height: 0.6
bars: 10
symbols:
filled: "▌"
empty: "▌"
colors:
full: "&a"
medium: "&e"
low: "&c"
➕ plugin.yml ➕
name: DamageIndicator
version: 1.0.4
main: DamageIndicator.DamageIndicator
api-version: 1.21
author: GoldwarGlory
website: https://modrinth.com/plugin/damageindicator
commands:
damageindicator:
discription: reload using /damageindicator reload
usage: /damageindicator
permissions:
damageindicator.reload:
default: op
damageindicator.toggle:
default: true