ChunkAnchor
PluginMIT

ChunkAnchor

Keep chunks loaded when players are online - perfect for farms and redstone contraptions

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3 months ago
Updated
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📖About ChunkAnchor

ChunkAnchor

Keep your automated farms and redstone contraptions running! ChunkAnchor force-loads chunks, ensuring your builds continue working even when you're far away.

Features

  • Simple Commands - Create named anchors with /chunkanchor add <name>
  • Per-Player Namespaces - Each player manages their own anchors
  • Configurable Area - Default loads 7x7 chunks (49 chunks) per anchor
  • Visual Boundaries - See exactly which chunks are loaded with /chunkanchor show <name>
  • Load Modes - Choose between ALWAYS (24/7) or PLAYER_ONLINE loading per anchor
  • Enable/Disable - Temporarily disable anchors without deleting them
  • Persistent Storage - Anchors survive server restarts

Commands

Command Description
/chunkanchor add <name> Create anchor at your location
/chunkanchor remove <name> Remove an anchor
/chunkanchor list List all your anchors with status
/chunkanchor show <name> Visualize anchor boundaries
/chunkanchor mode <name> <mode> Set load mode (DEFAULT/ALWAYS/PLAYER_ONLINE)
/chunkanchor enable <name> Enable a disabled anchor
/chunkanchor disable <name> Disable an anchor

Alias: /ca

Load Modes

Mode Description
DEFAULT Uses server's default from config
ALWAYS Chunks stay loaded 24/7, even with no players online
PLAYER_ONLINE Chunks only load when at least one player is online

Configuration

# Maximum anchors per player
default-limit: 3

# Chunk radius (3 = 7x7 chunks)
chunk-radius: 3

# Visualization duration in seconds
show-duration: 30

# Default load mode (ALWAYS or PLAYER_ONLINE)
default-load-mode: PLAYER_ONLINE

Permission

  • chunkanchor.use - Access to all commands (default: op)

Requirements

  • Paper 1.21.4+
  • Java 21+