CHC | Custom Hit Command
Executes a configurable command when hitting an other player with a configurable item group or a single item!
📖About CHC | Custom Hit Command
✨ Custom Hit Command: Unleash Dynamic Actions on Impact! ✨
❓ What is CHC?
Custom Hit Command let's you trigger specific commands every time you hit another player with a chosen item group and/or a single item! This lightweight and highly customizable plugin is built for Paper 1.21, ensuring fast performance and seamless integration.
🌟 Key Features:
🔧 Configurable Hit Item: Define which item group and/or single item(s) triggers the action (e.g., all Iron Swords, a Blaze Rod – your choice!).
🎯 Dynamic Command Execution: Set any server command to run upon a successful hit. You can choose whether the command is executed by the attacking player or the console. Use the %hitted_player% placeholder to automatically insert the name of the player you hit (e.g., /duel %hitted_player%).
✨ Visual Hit Particles: Configure particle effects to appear at the location of the hitted player, adding a visually dynamic element to your commands.
💬 Customizable Messages: Tailor nearly all plugin messages to match your server's style.
🔎 Enhanced Logging: An optional, enhanced logging system can be enabled to provide detailed debug information for troubleshooting.
⚙️ Robust Error Handling: The plugin features a more robust fallback system and improved error handling, making it more resilient to configuration mistakes.
🔔 Update Notifications: An automatic update checker can be configured to notify you in the console or directly in-game (or both) when a new version is available. It can be easily toggled on/off in the configuration.
Get Custom Hit Command now and bring a new layer of excitement to your server!
️**🛡️ Commands & Permissions:**
/chc reload|customhitcommand.reload/chc sethititem|customhitcommand.sethititemcustomhitcommand.update(for in-game update notifications)customhitcommand.admin(parent permission for all administrative commands (reload, sethititem))
❓ Q&A:
Why is the compiled plugin (JAR file) larger than the source code on GitHub?
Our plugin includes dependencies like bStats to gather anonymous usage statistics. When the plugin is compiled into a single JAR file, the bStats library (along with all its own dependencies) is packaged directly into the final plugin file. This process, called 'shading', makes the plugin self-contained which naturally increases the overall file size compared to just the raw source code.
🆘 Need Help?
If you encounter any problems, bugs, or have questions about the plugin, please don't hesitate to contact me directly. I'll be happy to take a look and provide support! Your positive experience is our priority.