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AwesomeHouses
wesomeHouses links AwesomeTaxes regions and AwesomeKeycards locks into a single house-buying workflow.
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📖About AwesomeHouses
AwesomeHouses
AwesomeHouses links AwesomeTaxes regions and AwesomeKeycards locks into a single house-buying workflow. Staff publish houses on signs with a sale price; players right-click to pay, become the owner in AwesomeTaxes, receive a personal keycard, and all doors/containers inside the region are auto-locked to that card.
Version: 1.0.0
Requires: AwesomeTaxes + AwesomeKeycards (APIs provided via Bukkit services)
Highlights
- Sign-based listings:
/houses create <taxHouseId> <price>while looking at a sign publishes a sale board with price and tax ID. - Automatic region scan: reuses AwesomeKeycards lockable logic to detect doors/containers/buttons inside the AwesomeTaxes region.
- One-key protection: buyer gets a personal keycard; every detected lockable block is linked to that single card.
- Taxes integration: ownership is assigned via
TaxesAPIto the specified AwesomeTaxes house ID. - Simple payments: player right-clicks the sign holding the required item stack; payment is removed, ownership and locks are applied, and the card is given.
Quick Start
- Create a house in AwesomeTaxes and note its ID (e.g.,
H-001). - As staff with
awesomehouses.staff, hold the payment item stack (amount = sale price), look at a sign, and run:/houses create H-001 <price>
The sign updates to[FOR SALE]with listing ID, price, and tax ID. - Player purchase: right-click the sign with the required items in hand. They pay, receive a personal keycard, become the house owner in AwesomeTaxes, and all detected lockable blocks in the region are protected to that card. The sign flips to
[OWNED].
Full Workflow (Step-by-Step)
- Define the region in AwesomeTaxes
- Staff selects corners with
/taxes pos1and/taxes pos2(same world). - Create the house region:
/taxes create <name>→ note the returned house ID (e.g.,H-001). - (Optional) View details:
/taxes info H-001or list via/taxes myhouses.
- Staff selects corners with
- Configure the tax payment in AwesomeTaxes
- Hold the required payment item stack (stack size = amount) in your main hand.
- Run
/taxes admin setitem H-001to save the tax item/amount for that house. - (Optional) Add members in Taxes if you want pre-owners:
/taxes addmember H-001 <player>.
- Publish a sale sign with AwesomeHouses
- Stand anywhere, look directly at a sign block.
- Hold the payment item stack you want to charge for the purchase (stack size = sale price).
- Run
/houses create H-001 <price>(price is the item amount you’re charging). - AwesomeHouses will:
- Pull the region from AwesomeTaxes (house
H-001). - Scan that region for lockable blocks using the AwesomeKeycards logic (doors, trapdoors, fence gates, buttons, levers, chests, barrels, furnaces, shulkers, hoppers, dispensers, droppers).
- Save a listing with a new listing ID and update the sign to:
[FOR SALE] Casa #<listingId> Price: <price> TaxID: H-001
- Pull the region from AwesomeTaxes (house
- Player purchase flow
- Buyer right-clicks the sale sign while holding the exact required item stack (same material as price item, amount ≥ price).
- AwesomeHouses will:
- Remove the payment items from the player’s hand.
- Create a personal keycard labeled with the listing ID.
- Assign ownership in AwesomeTaxes via TaxesAPI:
H-001owner becomes the buyer. - Lock every detected lockable block in the region to that keycard (one key controls everything).
- Deliver the keycard to the player (drops on ground if inventory is full).
- Update the sign to:
[OWNED] Casa #<listingId> Owner: <player>
- Post-purchase behavior
- The buyer (new owner) is now the Taxes owner and holds the only keycard that opens all doors/containers in the region.
- Any additional locks in that region can be relinked manually with the same card if desired.
- Admins can still manage ownership in Taxes (
/taxes admin setowner) or revoke/add members; locks remain tied to the keycard.
Commands
/houses create <taxHouseId> <price>– Publish a listing on the targeted sign using the house region from AwesomeTaxes and the payment item in your hand.
Permission:awesomehouses.staff(default: op)
Permissions
awesomehouses.staff– create/manage listings (publish signs). Default: op.
Storage
- Listings are stored in
plugins/AwesomeHouses/listings.yml(region, price item, sign location, lock targets, and owner when sold).