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Zombies Apocalyptic AI
ModGPL-3.0-only

Zombies Apocalyptic AI

A Minecraft Forge mod that transforms zombies into a relentless, shifting horde. They ignore line-of-sight, allowing them to track victims through walls, and dynamically switch between targets to create a more chaotic and overwhelming experience.

13
Downloads
0
Followers
2 months ago
Updated
📦
2
Versions
game-mechanicsmobsutilityforge
Download Latestv0.1.1View on Modrinth

📖About Zombies Apocalyptic AI

Zombies Apocalyptic AI

A Minecraft Forge mod that transforms zombies into a relentless, shifting horde. They ignore line-of-sight, allowing them to track victims through walls, and dynamically switch between targets to create a more chaotic and overwhelming experience.

This mod affects target selection and awareness, but does not modify pathfinding or navigation logic.

Compatible Versions

Minecraft: 1.16.5
Mod Launcher: Forge (tested on 36.2.42)

Features

  • Apocalyptic Vision: Zombies ignore line-of-sight and can target players, villagers, and iron golems through walls.
  • Dynamic Target Switching: Zombies don't just stick to one target. They periodically re-evaluate their surroundings and may switch to a more "attractive" target.
  • Weighted Random Selection: Target selection is not strictly based on the closest entity. Zombies have a "wandering eye" based on distance and health, making their behavior less predictable.
  • Commitment Categories: When a zombie picks a target, it is assigned a commitment duration (Short, Medium, Long, or Forever). This ensures they don't "thrash" between targets too rapidly while still allowing for sudden shifts in focus.
  • Unified Targeting: Applies to Players, Villagers, and Iron Golems.
  • Runtime Configuration: Most settings can be adjusted on-the-fly via commands and are saved per-world.

Commands

  • /zombies_ai enable: Enables the apocalyptic AI.
  • /zombies_ai disable: Disables the apocalyptic AI.
  • /zombies_ai status: Shows current configuration and status.
  • /zombies_ai range <distance>: Sets the follow range (distance at which zombies spot victims). (Default: 50.0)
  • /zombies_ai persistent <true|false>: Prevents zombies from despawning naturally.
  • /zombies_ai target weights <distance> <health>: Sets the weights for target selection scoring. (Default Distance: 1.0, Health: 0.0)
  • /zombies_ai target switching <interval> <commitTime> <queryRange>:
    • interval: How often (in ticks) to re-evaluate targets. (Default: 20)
    • commitTime: Base commitment duration in seconds. (Default: 10)
    • queryRange: Search radius for potential new targets. (Default: 30.0)
  • /zombies_ai kill: Kills all zombies in the world.

Note: You need level 2 permissions (OP) to use these commands.

👥 Team & Contributors

oggvik
oggvikOwner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
forge
Minecraft Versions
1.16.5

🔗 Links

Modrinth Page