
A no-dependency (not even Fabric API) lightweight Fabric mod to hide or change transparency of armor with multiplayer support.
A small server/client side mod to alter transparency of armor items (relayed to other players via server).
This mod is heavily inspired by Show Me Your Skin! (https://github.com/enjarai/show-me-your-skin).
The settings are accessible via "Skin Customization" in game:
Your locally set preferences (on your client) will get sent to the server on change or join and vice versa and player
joining a server will retrieve the config library from the server in order to apply the player preferences to other
clients.
These settings require operator permissions and apply server-wide, overriding individual player preferences.
Your locally set preferences get sent to the server on change or join. Players joining a server will retrieve the
preference library from the server in order to apply other players' preferences on their client.
The following matrix shows how preferences are resolved depending on where the mod is installed:
| Mod on Server | Mod on Client | Behavior |
|---|---|---|
| Yes | Yes | Full functionality. Your preferences are synced to the server and relayed to other players. You see other players' actual configured armor opacity. |
| Yes | No | No effect. The server stores preferences but the vanilla client cannot render transparency changes. |
| No | Yes | Client-side only. Other players' preferences cannot be determined. Depending on the "Apply your settings to unknown players" setting: ON — your own opacity settings are applied to all players; OFF — default settings are used (armor rendered normally, as without the mod). |
| No | No | No effect. The mod is not present. |
Main Menu Settings
Ingame Settings (Admin)
Enabled Combat Detection
Disabled Combat Detection
Join the Discord server for support, discussion, and feature requests.
Feel free to create an issue on the GitHub repository or reach out on Discord to make me aware of problems or ideas that could make this mod better.