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Volt: Server Control
ModMIT

Volt: Server Control

25+ unique admin commands for player management, world modification, and physics control. Freeze fluids, magnetize items, instant healing, gravity control, and much more.

22
Downloads
1
Followers
2 months ago
Updated
📦
1
Versions
game-mechanicsmanagementutilityfabric
Download Latestv1.21-1.0View on Modrinth

📖About Volt: Server Control

A mod that adds admin utility commands that give you control over your Minecraft server.

Key Features

Player Commands (/player)

Player manipulation tools:

  • Health & Food Management: Heal and feed players instantly with customizable amounts
  • God Mode: Toggle invulnerability for specific players
  • Flight Control: Enable or disable creative-style flight for any player
  • Status Management: Remove all negative effects with /cure or eliminate exhaustion with /energize
  • Item Repair: Repair any player's held item to full durability

World Commands (/world)

Powerful world modification tools with area targeting:

Entity Management:

  • Remove hostile or passive mobs by area or globally
  • Clear dropped items to reduce lag
  • Magnetize items to pull them toward you

Growth Acceleration:

  • Instantly grow all crops in an area
  • Convert saplings to full-grown trees
  • Repair damaged blocks (anvils, etc.)

Advanced Features:

  • Area targeting: all, <radius>, or <x> <y> <z> <radius>

Physics Commands (/physics)

Unique physics modifiers that transform gameplay:

Gravity Control:

  • Adjust global gravity (0.5 = moon gravity, 2.0 = heavy gravity)
  • Toggle no-gravity for specific entities
  • Disable fall damage globally

Movement Physics:

  • Modify jump height multiplier
  • Adjust knockback strength
  • Control ground friction (make everything slippery or sticky)

World Physics:

  • Toggle explosion block damage
  • Freeze/unfreeze water and lava flow
  • Fine-tune physics for custom game modes

Safety & Flexibility

Confirmation System:

  • All destructive/global commands require confirm to prevent accidents
  • Example: /world killhostile all confirm

Smart Targeting:

  • World commands support three targeting modes:
    • all - Affect the entire world
    • 50 - 50-block radius around you
    • 100 64 200 50 - 50-block radius at specific coordinates

Command Examples

Player Management

/player heal @a 20                    # Heal all players to full
/player feed @p                       # Feed the nearest player
/player god SuperSirvu on             # Enable god mode
/player fly @a[team=builders] on      # Let your build team fly
/player cure @e[type=player]          # Remove all negative effects
/player repair @s                     # Fix your held item

World Manipulation

/world killhostile 50 confirm         # Clear mobs in 50 blocks
/world growcrops all confirm          # Grow all loaded crops
/world magnetize 30 confirm           # Pull items from 30 blocks
/world growtrees 100 64 200 50 confirm  # Grow trees at coordinates

Physics Modification

/physics gravity 0.5 confirm          # Moon gravity mode
/physics jumpboost 2.0 confirm        # Super jump
/physics friction 0.3 confirm         # Ice skating everywhere
/physics falldamage on confirm      # No fall damage globally
/physics explosions off confirm       # Protect builds from explosions
/physics liquids freeze confirm       # Stop all water/lava flow

Technical Details

Performance

  • Zero Performance Impact: Commands execute instantly
  • Thread-Safe: All operations are properly synchronized
  • Optimized Area Scanning: Smart chunk loading for area commands

Compatibility

  • ✅ Works with all server-side mods
  • ✅ Compatible with permission plugins
  • ✅ Safe to add/remove from existing servers
  • ✅ No client-side installation required

Permissions

All commands require Operator Level 4 (full admin permissions).

FAQ

Q: Does this work on the client?
A: Yes! Works on both dedicated servers and client-hosted worlds.

Q: Will this affect vanilla players?
A: No client-side installation needed. All commands are server-side only.

Q: Can I undo physics changes?
A: Yes! Just set multipliers back to 1.0 or toggle features off. Physics reset on server restart.

Q: What happens if I use /world killhostile all?
A: It removes ALL hostile mobs in loaded chunks. That's why we require confirm!

Q: Does /physics gravity affect the End/Nether?
A: Yes, physics commands affect all dimensions globally.

Q: Can I target specific dimensions?
A: Not yet, but this feature is planned for future updates!

🚀 Planned Features

  • Per-Dimension Physics: Different gravity/friction per world
  • Player-Specific Physics: Individual gravity/friction modifiers
  • Advanced Area Shapes: Spherical, cuboid, and polygon selection
  • Undo System: Rollback destructive world commands

🐛 Bug Reports

Found a bug? Please report it on our GitHub Issues page!

💖 Support the Project

If you enjoy this mod, please:

  • ⭐ Star the project on GitHub
  • 📢 Share it with other server admins
  • 💬 Leave feedback and suggestions
  • 🐛 Report bugs to help improve it

Made by SuperSirvu

👥 Team & Contributors

SuperSirvu
SuperSirvuOwner

⚙️ Compatibility

Environment
🖥️ Server-side
Loaders
fabric
Minecraft Versions
1.21

🔗 Links

Modrinth Page