
A flexible NeoForge framework for modpacks, providing a global pressure system to trigger fully configurable events.

Void Pressure turns your Minecraft world into something that responds.
Every mob death adds tension. Every action nudges the world closer to its next state.
At first nothing seems different — until it suddenly is.
Void Pressure doesn’t tell you what should happen. It gives you the tools to decide when, how, and why the world pushes back.
Void Pressure tracks a single world-wide value called Pressure.
This value can:
The mod itself does not force any gameplay.
It simply provides the tools.
You can define different types of events that react to pressure values.
Run any Minecraft command when pressure reaches certain levels.
Perfect for announcements, titles, world changes, spawning structures, or custom logic.
Apply potion effects or attribute modifiers to players.
Useful for increasing tension, difficulty, or long-term consequences.
Modify mobs globally or selectively:
Events can:
Void Pressure includes an optional Pressure Altar that allows players to actively reduce pressure.
This makes Pressure a system players can interact with, not just suffer from.
Open the GUI with Shift + V
No constant restarts required.
Void Pressure is designed for:
The idea originated in a Skyblock modpack, but works in any world type.
Void Pressure is currently in beta.
The core systems are stable and usable, but additional features and extensions are planned for future updates. There is still a long way to go before everything I want for this mod is implemented :)