Villagers Catch
ModCC0-1.0

Villagers Catch

A server-side Fabric mod for capturing and transporting Villagers and Zombies, plus a real-time Iron Farm monitoring system.

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4 months ago
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📖About Villagers Catch

VillagersCatch is a server-side utility mod built with Polymer, fully compatible with vanilla clients. It provides powerful tools for managing villagers and optimizing iron farms.

🎣 Entity Capture System

Capture and transport entities with specialized nets:

 - Villager Net - Catch and release villagers while preserving all their data (profession, trades, experience)
 - Zombie Net - Capture zombies for curing stations or transportation
 - Each net holds up to 64 entities with full NBT data preservation
 - Visual feedback with enchantment glint when nets contain entities

⚙️ Iron Farm Monitor

A comprehensive real-time monitoring system for iron golem farms:

 - Automatic golem spawn detection - Only counts villager-spawned golems (ignores player-built)
 - Live statistics via action bar display
 - Farm structure analysis - Checks villager beds, jobs, sleep status, and spawn readiness
 - Performance metrics - Spawn rate, average intervals, and hourly projections
 - Supports both Gossip and Panic spawn mechanics

🔧 Commands

 - /ironmonitor start [radius] - Begin monitoring at your position
 - /ironmonitor follow [radius] - Monitor while moving
 - /ironmonitor stats - View detailed statistics
 - /ironmonitor analyze - Re-scan farm structure
 - /ironmonitor stop - End session with summary report

✨ Features

 - 100% Server-side - No client mod required
 - Vanilla compatible - Works with unmodded clients via Polymer
 - Items appear as vanilla fishing rods and glowstone dust to vanilla players