Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
Default spawner hardnesses
Unlike some of the blocks mentioned above, you can still destroy a spawner with any tool you want as long as you don't use your bare hands.
Config
As of v1.3.0, the spawner hardnesses are configurable in the variablespawnerhardness-common.toml config file.
Sponsors
Thanks to the following GitHub sponsors for donating towards my modding efforts, who help motivate me to continue working on projects like Variable Spawner Hardness: