
Vanilla Combat Improvements
Adds 6 new weapons with custom abilities and effects that refresh vanilla combat.
📖About Vanilla Combat Improvements
This project, was originally designed for a small server of friends. It incorporates a new feel on vanilla combat and diversifies playstyles with new weapons and crafting recipes.
Adds 5 New Weapons:
Battleaxe
Rapier
Greatsword
Morning Star
Dagger
Adds 2 New Items:
Weapon Handle
Steel Plating
Adds 3 Custom Effects:
Bleed - Damage over time effect
Stun - Restricts movement for a brief period of time
Cooldown - A universal cooldown potion effect for weapon abilites
Two-Handed Weapons:
Both the Greatsword and Battleaxe are two-handed weapons, which require the offhand to be empty to use.
Sound Effects and Weapon Abilities:
Rapier - Dash, deals damage
Greatsword - AOE smash, debuffs enemies and inflicts stun
Battleaxe - Deals stun on full hit
Morning Star - strikes lightning when hitting
Dagger - inflicts bleed
STATS for nerds:
Greatsword: 1.3 Attack Speed
Sweep: Medium-low damage, high debuffs, high AOE and long cooldown
Iron - 9 Damage
Diamond - 11 Damage
Netherite - 14 Damage
Rapier: 1.7 Attack Speed
Dash: low cooldown, long range, (only netherite: deals damage, wither and bleed)
Iron - 4.5 Damage
Diamond - 5.5 Damage
Netherite - 7.5 Damage
Morning Star: 1.4 Attack Speed
Lightning: A chance to strike lightning when swinging
Iron - 6.5 Damage, 40% Chance
Diamond - 7.5 Damage, 50% Chance
Netherite - 8.5 Damage, 70% Change
Battle Axe: 0.5 Attack Speed
Stunning blows: Deals stun every hit
Iron - 13 Damage
Diamond - 15 Damage
Netherite - 17.5 Damage
Dagger: 2.5 Attack Speed
Bleed: Deals 1.5 seconds of bleed every hit
Iron - 3 Damage, Bleed I
Diamond - 4 Damage, Bleed II
Netherite - 5 Damage, Bleed III and Wither II