Twohanded Engine
ModMIT

Twohanded Engine

Combat Utility Mod that adds a tag for twohanded weapons and critical hit multipliers.

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4 months ago
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📖About Twohanded Engine

Twohanded Tag

Twohanded Engine adds a simple way to make an item "twohanded"
the tag path for datapacks is "twohandedengine/tags/item/twohanded"

Any item in this tag will disable and hide the offhand item when held.
It will also display a neat "Two Handed" tooltip on the item.

The "twohandedengine/tags/item/twohanded_allowed" tag can set items that can still be active in the offhand, even when the player is holding a twohanded item.

By default this includes some simple things like maps, torches and compasses, ect.

Tags for weapon critical multipliers.

"twohandedengine/tags/item/critical_disabled" = Weapon can't critical hit

"twohandedengine/tags/item/critical_ultra_light" = 1.2x

"twohandedengine/tags/item/critical_light" = 1.35x

This is where the vanilla critical hit is (1.5x)

"twohandedengine/tags/item/critical_heavy" = 1.65x

"twohandedengine/tags/item/critical_ultra_heavy" = 1.8x

Critical Multiplier tooltips are applied to all items with attack damage.
Most items will be 1.5x as they are in vanilla.