
TwinSession allows multiple connections from the same Minecraft account to a single server or world. Seamlessly manage multiple in-game tasks with different clients, all using one account, without disconnections or additional purchases.
The Fabric TwinSession mod enables players to connect to a Minecraft server multiple times using the same account.
This functionality is particularly useful for those who want the advantages of multiple sessions,
such as managing different in-game tasks simultaneously, without needing to purchase additional Minecraft accounts.
When a player connects to the server with the same account for the second time, the mod automatically modifies the player’s username by
adding a numerical prefix followed by an underscore (e.g., "1_PlayerName").
Each additional session increments this number (e.g., "2_PlayerName", "3_PlayerName", etc.).
Important note: You can either install this mod as server mod or as a client mod. When installed as a server mod, clients are not required to install this mod as well.
When installed on a server environment
When installed on a client environment
This mod is ideal for players who wish to multitask effectively, such as managing in-game farms or automation, without the need for a separate Minecraft account.
Configuration can be found under /config/twinsession.properties and contains the following settings:
| Property | Description | Type | Default value |
|---|---|---|---|
| maxPlayers | Max amount of re-joins per client. | int | 8 |
| autoWhitelist | Automatically whitelist if whitelist is enabled. | boolean | true |
| autoOp | Automatically op if original client is also op. | boolean | true |
| spawnNearPlayer | Spawn near the player, if false new players will join at world spawn. | boolean | true |
| spawnNearPlayerRadius | If spawnNearPlayer is enabled, this will set the radius on how close the player should spawn. | int | 10 |
| copyTexture | Copy the texture of the original player. | boolean | true |
| prefixWithNumber | Adds a $_ prefix to the username (Highly recommended to keep on true) |
boolean | true |
If you encounter any bugs or have suggestions for improvements, please create an issue on our GitHub repository. To create an issue: