Continuation of TeamsHUD with additional features/config!
A Minecraft mod for seamless team management and real-time teammate HUD overlays.
TeamsHUDPlus is a continuation and expansion of the original TeamsHUD and Teams mods, providing:
I have raised a PR for the additional features with the TeamsHUD repo and I may still archive this if they get merged upstream to reduce too many versions floating around
]): Accept invites/requests[): Reject invites/requestsB): Show/hide compass and status HUDL): Lock/unlock HUD positioning (drag mode)L or use Teams menuESC/L to lockstatusOverlayScale/compassOverlayScale in configConfiguration is split into Server (admin) and Client (user) settings. Most options are available in the in-game mod config menu or as TOML files.
show_invisible_teammates (default: true): Allow teammates to see each other when invisiblefriendly_fire_enabled (default: false): Allow teammates to damage each othername_tag_visibility (default: ALWAYS): Control when team name tags are visiblecolour (default: BOLD): Team color formattingdeath_message_visibility (default: ALWAYS): Control when death messages are showncollision_rule (default: PUSH_OWN_TEAM): Set collision rules for team memberssync_advancements (default: true): Sync advancements between team membersmax_compass_detection_distance (default: 512, min: 16, max: 2048): Maximum allowed compass detection distance (clients cannot exceed this)enable_compass_hud (default: true): Show/hide the compass HUDenable_status_hud (default: true): Show/hide the status HUDtoast_duration (default: 5): Duration of team toast notifications (seconds)show_hunger (default: true): Show other team members' hunger barscompass_detection_distance (default: 128, min: 16, max: 1024): Maximum detection distance for compass HUD (cannot exceed server max)HUD Positioning:
status_overlay_x / status_overlay_y (default: -1): X/Y position of status HUD (-1 = default/auto)compass_overlay_x / compass_overlay_y (default: -1): X/Y position of compass HUD (-1 = default/auto)status_overlay_scale (default: 1.0, min: 0.1, max: 3.0): Scale of status HUDcompass_overlay_scale (default: 1.0, min: 0.1, max: 3.0): Scale of compass HUDDistance Counter:
show_teammate_distance (default: false): Show distance to teammates next to their namesteammate_distance_update_frequency (default: 20, min: 1, max: 200): How often to update teammate distances (in ticks)distance_only_within_compass_range (default: false): Only show distance if teammate is within compass detection rangemods folder] to accept, [ to rejectPlayerName - 123m)B to toggle HUD, configure in mod settings