
Adds simple blood particles.

Adds simple blood particles.
When entities take damage, they bleed proportionally to the amount dealt. Weak hits create small, short splashes, while heavy hits result in dramatic blood bursts. Entities at low health slowly drip blood, and killing blows trigger larger death bursts.
The gallery GIFs below are currently outdated. Updated previews will be added soon.
...and many more customizable blood effects!
All effects are fully customizable through Mod Menu.
Simple Blood provides an API to customize blood behavior for your mod's entities.
import com.bloodmod.BloodModAPI;
import net.minecraft.util.Identifier;
// In your mod's initialization:
BloodModAPI.registerEntityBlood(
Identifier.of("yourmod", "custom_mob"),
new BloodModAPI.BloodSettings()
.setColor(0xFF0000) // Custom blood color
.setCanBleed(true) // Enable/disable bleeding
.setCanDripAtLowHealth(true) // Low health dripping
.setTransformToStains(true) // Stains/fog transformation
);