
Adds highly configurable Graves that spawn on death to hold your items

Gravestones adds blocks which store your items on death.
It's a fairly standard grave mod, but with nicer, vanilla-style textures, extra config options to help tailor the mod to specific servers, and the option to use gravestones in builds.
See the wiki for more detailed information!
Gravestone decay is very configurable and all of its features can be configured or disabled if they are not wanted!
By default, all gravestones decay over time and due to subsequent deaths. This is shown visually by a change in the block's texture.

After 3 stages of decay, the gravestone breaks entirely, spilling its contents onto the ground (after which the vanilla 5-minute despawn timer applies).
Gravestones also includes craftable "aesthetic gravestones", which allow builders to use the gravestone blocks without having their builds at risk of damage.
They can also be written on and dyed just like signs.

This is a short summary of some of the mod's configs. For the full list with more detailed explanations, see the wiki.
At the time of writing, Gravestones has built-in support for Trinkets, Accessories, several mods with Soulbound enchantments, and Spelunkery's recovery compass changes. More mods will be added in the future.
Gravestones has an API for mod developers to add support for Gravestones. Information about this can be found here.
Gravestones depends on my core mod, PneumonoCore.