
Every time you level up, a random event is triggered, ranging from beneficial loot rains to spawning structures and deadly combat arenas. Taking damage will cost levels..

A chaotic survival mod for Minecraft where Experience Levels are your greatest weapon, your only shield, and your biggest threat. Every time you level up, a random event is triggered, ranging from beneficial loot rains to deadly combat arenas.
Reaching a new level triggers one of six random events. The intensity of these events often scales with the level reached.
| Event | Description |
|---|---|
| Trial Arena | A world border traps you in a small area. Mobs spawn, and you must defeat them all to unlock a reward chest and release the border. |
| Structure Invasion | Random structures (Desert Pyramids, Pillager Outposts, End Cities) manifest in the terrain around you. |
| Loot Rain | High-tier loot items fall from the sky. The number of items is equal to your current level. |
| Block Shift | The ground and environment around you slowly transform into a completely random block type. |
| Effect Roulette | You are hit with a stack of random potion effects (positive or negative) with a duration based on your level. |
| Animal Invasion | A stampede of random animals (Pandas, Sniffers, Mooshrooms, etc.) spawns around you. |
.jar file into your mods folder.org.eckelsoft.playerlevelrandomizer.event: Core logic for level-up triggers.org.eckelsoft.playerlevelrandomizer.mixin: Bytecode injections for the XP-Shield and level tracking.org.eckelsoft.playerlevelrandomizer.util: Management for Arenas and Asynchronous block operations.Developed with ❤️ by Eckelsoft
Credits are not required but a link back to this mod is always appreciated!