Provides a Resident Evil 4 / Diablo–style inventory layout, where a single item can occupy multiple slots, and adjusts the corresponding replacement and transfer operations.
Provides a Resident Evil 4 / Diablo–style inventory layout, where a single item can occupy multiple slots, and adjusts the corresponding replacement and transfer operations.
On first launch, a default rule file is generated at:config/PetiteInventory/default.json
The rule format is extremely simple and intuitive—one glance and you’ll understand it. Tag matching is supported, and you can reload rules using the /reload command.
After entering the game, you’ll immediately notice that the inventory layout has changed:

For gameplay balance, the new layout only applies to the player inventory by default. If you prefer not to apply it to the player inventory, you can disable it in the config file.
If you want to enable the new layout for other containers, simply point at any slot of the target container and press the copy key (default: U) to copy its container ID.
Paste this container ID into the config file to enable the custom layout for that container.
Additionally, containers using the new layout benefit from several operation optimizations: