
ParCoolSkill
A mod that expands ParCool actions into combat skills.
📖About ParCoolSkill
ParCoolSkill
Extend your motion — fight with style.
ParCoolSkill is an addon for ParCool that expands combat
with high-impact skills inspired by Slay the Spire.
Chain CatLeap, Dodge, ChargeJump, and Slide into powerful attacks,
rewarding precise movement, timing, and positioning.
This mod also features a fully configurable system,
allowing its skills to be easily adjusted for balance and gameplay preferences.
Implemented Skills
Wild Strike
After performing a CatLeap (long jump), your next attack within a short window triggers Wild Strike,
dealing double damage and granting 1 second of parry time, negating normal damage.
Sneaky Strike
After successfully dodging an attack using Dodge, your next attack within 1 second
triggers Sneaky Strike, dealing double damage and refunding the Dodge stamina cost.
If the attack hits the target from behind, it instead triggers Backstab,
dealing triple damage.
Dropkick
Perform a Slide during a CatLeap to execute a Dropkick.
- Deals 5 base damage
- Damage is increased by the sum of lower-body armor value and armor toughness
(leggings + boots) - Grants temporary invulnerability
- Knocks back the target
If the target is affected by Vulnerable:
- Refunds the CatLeap stamina cost
- Triggers Bullet Time for 3 seconds
Heel Hook
Perform a Slide during a Dodge to execute a Heel Hook.
- Deals 5 base damage
- Damage is increased by the sum of lower-body armor value and armor toughness
(leggings + boots) - Grants temporary invulnerability
- Applies Slowdown to the target
If the target is affected by Weakness:
- Refunds the Dodge stamina cost
- Triggers Bullet Time for 3 seconds
Bash
After a charge jump, your next downward strike triggers Bash,
applying the Vulnerable effect to the target.
Vulnerable increases physical damage taken by 50%.
Cleave
While holding a weapon capable of sweeping attacks, perform an attack after charging for at least 50%
to trigger Cleave.
For 0.5 second:
- Entity interaction range is doubled
- Enemies in the attack direction are automatically struck with full-strength attacks
- By default, the attack can hit only one enemy per direction
- Each level of Sweeping Edge grants one additional penetration, allowing the attack to hit one more enemy in the same direction
- Each enemy can only be hit once per activation
Design Philosophy
ParCoolSkill emphasizes momentum-based combat:
movement is not just positioning, but a core damage mechanic.
Mastery comes from chaining motion, timing attacks, and exploiting enemy openings.
Known Issues
Full and proper multiplayer support has now been implemented. If you encounter any issues in multiplayer environments, please feel free to report them.
Requirements
Dependency: ParCool