Customize Minecraft ore spawn rates by biome. Easily set multipliers for vanilla and modded ores (e.g., 2x diamonds in deserts, zero coal in ocean). Essential modpack ore distribution tool.
Control ore spawn rates in specific biomes. Make diamonds spawn 2x in deserts, disable coal in mountains, or customize ore distribution for your world.
config/ore_minus-template.txtconfig/ore_minus-common.toml Edit config/ore_minus-common.toml:
biomeOreModifiers = [
"biome_id|ore_id|multiplier"
]
biomeOreModifiers = [
"minecraft:ocean|minecraft:diamond_ore|0.0",
"minecraft:ocean|minecraft:deepslate_diamond_ore|0.0"
]
| Multiplier | Effect | Description |
|---|---|---|
| 0.0 | Completely disabled | No ore generation |
| 0.5 | 50% spawn rate | Rare |
| 1.0 | Default vanilla rate | Normal |
| 1.5 | 150% spawn rate | Very common |
| 3.0 | 300% spawn rate | too many ores |
Controls ore spawn rates by modifying vein generation. Ore clusters stay natural - when you find diamonds, you still get 4-8 together.
Want to share your custom ore distribution with players? Use the Ore Minus Distribution Viewer:
👉 https://gitlab.com/the-zrzci/ore-minus-distribution
This Vue app lets you create a searchable webpage showing where players can find each ore and at what spawn rates.
How to use:
Perfect for modpacks - give your players an easy way to look up ore locations!