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Junior's Open Smash Bats
ModMIT

Junior's Open Smash Bats

Adds 9 baseball bats with unique abilities to the game! An open-source port & continuation of Tsuteto's 1.7.10 mod.

846
Downloads
0
Followers
3 months ago
Updated
📦
5
Versions
cursedequipmenttransportationforge
Download Latestv1.2.0View on Modrinth

📖About Junior's Open Smash Bats

Junior's Open Smash Bats

Open Smash Bats is an open-source port and continuation of Tsuteto's Smash Bats mod from 1.7.10 to 1.12.2.

What does this mod add?

Why, baseball bats of course! Should be nine if I can count correctly. There are two main categories of baseball bats.

Standard type bats

which include the:

  • Wooden Smash Bat In-game art of the Wooden Smash Bat
  • Iron Smash Bat In-game art of the Iron Smash Bat
  • Golden Smash Bat In-game art of the Golden Smash Bat
  • Diamond Smash Bat In-game art of the Diamond Smash Bat
  • Netherite Smash Bat In-game art of the Netherite Smash Bat

    (if Future MC is installed)

Special type bats

which include the:

  • Blast Smash Bat In-game art of the Blast Smash Bat
  • Creeper Smash Bat In-game art of the Creeper Smash Bat
  • Riding Smash Bat In-game art of the Riding Smash Bat
  • Thunder Smash Bat In-game art of the Thunder Smash Bat

What's the difference between standard and special type bats?

While standard type bats simply punch the player away, and differently strong depending on the material, special type bats focus on special abilities. For example, the Blast Smash Bat creates an explosion on punch, launching the mob (or your friends!) far away, while the Riding Smash Bat allows you to travel ON the mob you just launched away. Try them out ingame and see for yourself, it's a ton of fun playing around with the different abilities.

Quick look at the recipes

GIF of all recipes for the Smash Bats.

Downloads

  • Available on CurseForge
  • Available on Modrinth
  • Available on GitHub

But Nino/JuniorWMG/[Insert other Pseudonym here], GuteeMon already ported the mod to 1.12!

Yes, you're correct - they did! But there are three main reasons why I made this port myself.

  1. Their mod is not open source.
  2. It's Curse only and I want to be able to use it in Modrinth packs

    ahem TrollMods coming soon to Modrinth hopefully
  3. It was a ton of fun to explore how to make 1.12.2 mods!

Credits

  • GuteeMon for making their mod ARR, inspiring me to make an open-source version.
  • Tsuteto for making the original mod and textures! <3
  • PartnersInRhyme for creating the SFX used since the original.
  • HarryTalks for an extremely simple introduction to 1.12.2 modding. Thanks!

👥 Team & Contributors

nino
ninoOwner

⚙️ Compatibility

Environment
✅ Client & Server
Loaders
forge
Minecraft Versions
1.12.2

🔗 Links

Modrinth Page